9 days left. Developers' Diaries #5
Hello guys!
With the release fast approaching it’s time to recall some of the hilarious moments throughout the development and give you an update on how things are going.
[h2]The implementation of the “Undo” button[/h2]

Here is probably the most asked-for feature of the Strategic Mind Series - the “Undo” button.
We have been working hard on implementing this feature that is called to help players how miss clicked during the movement. Before starting to work on it, we asked the community its thoughts on how it should work in this thread.

Summarizing the players’ feedback we got the following features of the Undo button:
1. It reverts the only movement.
2. It is ineligible if anything of the following happens:
The implementation was very tricky and gave us all sorts of headaches, like these:

Or the button just randomly disappearing, when it was not supposed to…
Despite all the difficulties, we are on the finishing line right now, and the Undo button is finally ready for release.
[h2]Oh Fields, My Fields[/h2]
One of the three community-supported tracks (by buying our soundtrack), is a historic one. Here is it for your listening pleasure:
[previewyoutube][/previewyoutube]
[h2]Surprise[/h2]
Recently we stumbled upon The Battle of Russia (1943) documentary film for the US military about the war in the USSR and guess what music plays there, performed by the US military orchestra?
[h2]Can you find a difference?[/h2]
In one of our earlier posts there was a mistake in Beria’s uniform, that we later corrected.
Can you spot it at a glance?


We will post the next issue of the Developers’ Diaries as soon as we can, so stay tuned.
With best regards
Starni Games team
With the release fast approaching it’s time to recall some of the hilarious moments throughout the development and give you an update on how things are going.
[h2]The implementation of the “Undo” button[/h2]

Here is probably the most asked-for feature of the Strategic Mind Series - the “Undo” button.
We have been working hard on implementing this feature that is called to help players how miss clicked during the movement. Before starting to work on it, we asked the community its thoughts on how it should work in this thread.

Summarizing the players’ feedback we got the following features of the Undo button:
1. It reverts the only movement.
2. It is ineligible if anything of the following happens:
- Any attack has happened (including overwatch etc)
- The objectives were affected
- The unit has embarked or disembarked
The implementation was very tricky and gave us all sorts of headaches, like these:

Or the button just randomly disappearing, when it was not supposed to…
Despite all the difficulties, we are on the finishing line right now, and the Undo button is finally ready for release.
[h2]Oh Fields, My Fields[/h2]
One of the three community-supported tracks (by buying our soundtrack), is a historic one. Here is it for your listening pleasure:
[previewyoutube][/previewyoutube]
[h2]Surprise[/h2]
Recently we stumbled upon The Battle of Russia (1943) documentary film for the US military about the war in the USSR and guess what music plays there, performed by the US military orchestra?
[h2]Can you find a difference?[/h2]
In one of our earlier posts there was a mistake in Beria’s uniform, that we later corrected.
Can you spot it at a glance?


We will post the next issue of the Developers’ Diaries as soon as we can, so stay tuned.
With best regards
Starni Games team









