1. Hunt: Showdown 1896 (Test Server)
  2. News
  3. Update 1.6.2 - Patch #1

Update 1.6.2 - Patch #1





[h3]AI[/h3]
  • Armoreds would sometimes get stuck while trying to break down doors.
  • Burning medkits dropped by Scrapbeak or Doctor Grunt will now correctly be extinguished when inside choke bombs.
  • Killing a Doctor Grunt with concertina no longer damages the medkit he is carrying in the process.
  • Assassin was incorrectly playing hit reactions when passing through choke bombs.
  • Fixed a rare issue in the Scrapbeak’s frenzy behavior where it would sometimes attack a player a bit too aggressively.
  • Physical profile of Scrapbeak in its dead state has been reduced in size.
  • Aim assist now correctly works on Leeches and makes it a bit easier to hit them on Consoles.
  • Fixed an issue where dead enemies and hunters could trigger tripwires.


[h3]Gunplay[/h3]
  • Fixed an issue where the Bornheim Match might be stuck in ADS mode for a while when leaving it

[h3]Hunter[/h3]
  • Fixed an issue whereby bear traps that were placed in windows could prevent players from vaulting through these windows.
  • Fixed an issue where bear traps could be placed on branches at certain angles

[h3]World[/h3]

Heritage Pork:
  • Player could get stuck behind two barrels which is fixed now

Kingsnake Mine:
  • Players should not be able to use the 2nd floor windows and be able to jump on the machines and exploit the boss

Wooden Fort:
  • The cranked wheel on the 2nd floor should be able to call the elevator again

Pelican Island Prison:
  • The floating poster between the prison and the shipyard should be gone now.