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Dungeon of the Forgotten King News

Steam page updated!

[p]Hello everyone[/p][p]A few moments ago we updated Dungeon of the Forgotten King's Steam page. We added some new stuff:[/p]
  • [p]Description updated to point to 1.0 release instead of the demo's.[/p]
  • [p]We discovered that webm, is way cooler than gifs. So we put a lot of 'em.[/p]
  • [p]There is also a cute collage of deadly enemies by the end[/p]
[p][/p][p][/p][p]Be sure to share the store page with your friends.[/p][p]~ CGS team[/p][p][/p][p]Linktree[/p]

Dungeon of the Forgotten King, at Indie Fest Chile and Indies Chile Week!

[p][/p][p]Hello, everyone![/p][p]Some of you may have noticed that Dungeon of the Forgotten King joined Indies Chile Week Here, you can see the entire showcase.[/p][p]Take your time enjoying the Chilean catalog![/p][p][/p][p]CGS Linktree[/p]

DFK Demo, security hotfix

[p]Hey guys, today we released a quick fix related to some security concerns that Unity communicated to us. If you want to learn more about it, you can study it here: [/p][p]https://unity.com/es/security/sept-2025-01[/p][p][/p][p]Feel free to ask anything down in the comments, or try looking for us at our Discord server.[/p][p][/p][p]Cheers to you all, and keep grinding that Dungeon![/p]

Surprise demo update

[p]Hi guys, Well, last week we were participating in Plaza Gamer at Festigame. The event was great, except one day it rained and the machines got wet. We had to wait for the computer to be enabled again. That said, the monitors of the event did an incredible role in the place, props to them![/p][p][/p][p]So, what does this event have to do with the demo?
Well, during the event, we did just an update where we included some tips in the main menu (something that would be unique to the Plaza Gamer build) but we also included some things in the gameplay that we loved and carried over to the final demo. Several of these things came from the feedback of those who visited us and tried the game (even though we could only be there for the first day, we got a lot of feedback :D). So, now that the event is over and we are about to deactivate the Plaza Gamer branch, we took the opportunity to update the demo.[/p][p][/p][p]You probably already noticed in your downloads on hold, the new update for the demo. Briefly, the changes would be:[/p]
  • [p]Tool tips explaining what each stat does in the stores, ephemeral and eternal.[/p]
  • [p]Floating damage numbers, now have different colors depending on what they represent.[/p]
  • [p]When a critical happens, the camera shakes slightly.[/p]
  • [p]Slight lighting changes.[/p]
[p][/p][p]For the time being, we are once again dismissing the demo, however, as we complete the full version of the game we will keep an eye out for any possible benefits we can carry over to the demo.[/p][p][/p][p]Thanks for reading us this far.
~ FrameMatt, and CGS team.[/p][p][/p][p]Linktree[/p]

Last demo update

Hi everyone,
The Steam system should update the Dungeon of the Forgotten King demo in the next few hours or minutes.
We were thinking about leaving you a changelog, but you'll probably notice the changes straight away, so we'll leave it for now. Actually, it would've been short, since the additions are pretty minimal, apart from a few corrections.

Anyway, we're pretty happy with the demo. We think it's well rounded and represents most of what will be in the full version of the game. But we don't feel like we have to keep it that way, because if we come up with some new mechanic that we love, which is different from the demo, we'll probably end up implementing it for the full version. I just thought I'd mention that, at least for the demo, these "new" things won't be arriving, as I said in the title. This is the last update of the demo (we'll always try to fix any bugs you find, so please let us know).

We wish you all the best, and we encourage you to try the demo to experience its new features!
The Frame Matt and Crazy Goat Studios team are both involved.

Linktree