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Dev Blog - Updated Movement and New Grand Prix

Hello racers!

Since we released Primal Pursuit you may be wondering what we've been working on.

Firstly, we've been looking at the movement system and have come up with some ideas to improve upon it. The most major change is that the animals will no longer run on their own without holding any buttons. The initial purpose of having them run automatically was to help you feel like you were really riding an animal. Ultimately however, this provides less control and requires no input from the player, which doesn't feel great. Now if you let go of the forwards button your animal will slow down and give you much greater control for taking turns or dodging.

Among other tweaks, we will be adding to the adrenaline / sprint system to further enhance the feeling of riding a living animal and provide you with more options while racing. While sprinting and after you run out of adrenaline, you will be able to continue to push your animal even further into exhaustion. However after this your animal will need to recover and will be slower until you regain the lost adrenaline.

We've also begun work on a new Grand Prix which we will release for free when this update is ready. The four new tracks are being designed with the updated movement system in mind, allowing for much more importance to be placed on tighter turns and rewarding excellent steering.

Enjoy the WIP images of the first track, set outside of Outback Oasis and happy racing!