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Progress report

These last months we were working on the biggest content update since the initial Alpha 3 release. Just as the store page says, the delays between updates may be longer than some of you would otherwise expect. And this is one of those cases. There's no way to divide it into smaller updates so it will take just as much time as it needs. There won't be any estimates on the update delivery since we're all humans and work in our comfortable no-crunch schedules with all due holidays and vacations to make sure Ostriv will be finished and will become the best city-building game ever.

Here are some of the things coming in the next update.

Village house yards will now be customizable:


Also they will finally make some sense, because they will be used by citizens to grow crops they can sell on the market:


As the yards will now have a meaning, there's no need to make them mandatory. Leaving a house without a yard will also be possible (its residents just won't be able to do any private farming).

Resource management will have a major overhaul with capacity limits and more options for distribution by carts and wagons.


Much more new stuff will be announced later. You can keep in touch with the latest news here: https://twitter.com/OstrivGame

Some of the upcoming new buildings:



Thanks to everyone who supports the development by not giving the game a thumbs down review while we're working hard towards a finished masterpiece!


Yevhen