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Ostriv News

Alpha 5 patch 9 hotfix 17

[h3]Added/changed:[/h3]
  • Stone deposits are now allowed to be blocked (also solves the problem with bridge demolishing and bugged old saves)





[h3]Fixed:[/h3]
  • Brewery hop kiln cowl turned to the wrong wind direction (yes it's a thing)
  • Another case of blocked rowhouse
  • Water navigation was messed up a bit (will stay that way in saves between hotfix 11 and 16)

Alpha 5 patch 9 hotfix 16

[h3]Added/changed:[/h3]
  • A few performance optimizations


[h3]Fixed:[/h3]
  • Unfair self-blocking of other building when building a smeltery or fulling mill
  • Minor UI corrections
  • A mysterious crash
  • Double everything on a field built over trees (will stay in old saves unless you rebuild the problem field)

Alpha 5 patch 9 hotfix 15

[h3]Added/changed:[/h3]
  • Increased threads production speed


[h3]Fixed:[/h3]
  • A case of unfair self-blocking of customized-form rowhouse
  • Crash and damaged autosave after placing trading post/dock

Alpha 5 patch 9 hotfix 14

[h3]Added/changed:[/h3]
  • Increased the time trade wagons will wait to get loaded/unloaded


[h3]Fixed:[/h3]
  • Fields could block if entrance rotation key used

Alpha 5 patch 9 hotfix 13

[h3]Added/changed:[/h3]
  • Added some info in Supply options help page
  • Added a help tip about fishing dock supply options



[h3]Fixed:[/h3]
  • Unfair blocked fenceless village houses in certain conditions
  • Had problems with nets supply to fishing docks