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Ostriv News

Alpha 5 patch 9 hotfix 16

[h3]Added/changed:[/h3]
  • A few performance optimizations


[h3]Fixed:[/h3]
  • Unfair self-blocking of other building when building a smeltery or fulling mill
  • Minor UI corrections
  • A mysterious crash
  • Double everything on a field built over trees (will stay in old saves unless you rebuild the problem field)

Alpha 5 patch 9 hotfix 15

[h3]Added/changed:[/h3]
  • Increased threads production speed


[h3]Fixed:[/h3]
  • A case of unfair self-blocking of customized-form rowhouse
  • Crash and damaged autosave after placing trading post/dock

Alpha 5 patch 9 hotfix 14

[h3]Added/changed:[/h3]
  • Increased the time trade wagons will wait to get loaded/unloaded


[h3]Fixed:[/h3]
  • Fields could block if entrance rotation key used

Alpha 5 patch 9 hotfix 13

[h3]Added/changed:[/h3]
  • Added some info in Supply options help page
  • Added a help tip about fishing dock supply options



[h3]Fixed:[/h3]
  • Unfair blocked fenceless village houses in certain conditions
  • Had problems with nets supply to fishing docks

Alpha 5 patch 9 hotfix 12

[h3]Added/changed:[/h3]
  • Added a button in blocked buildings to check again after the removal of obstruction (or updating the game from hotfix 11)
  • Added lines pointing to blocked buildings when selected





[h3]Fixed:[/h3]
  • Unfair blocked buildings in old saves
  • Crash when placing a row of burial plots
  • Crash when choosing tree type in orchard
  • A memory leak