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Alpha 5 patch 9 hotfix 16
[h3]Added/changed:[/h3]
- A few performance optimizations
[h3]Fixed:[/h3]
- Unfair self-blocking of other building when building a smeltery or fulling mill
- Minor UI corrections
- A mysterious crash
- Double everything on a field built over trees (will stay in old saves unless you rebuild the problem field)
Alpha 5 patch 9 hotfix 15
[h3]Added/changed:[/h3]
- Increased threads production speed
[h3]Fixed:[/h3]
- A case of unfair self-blocking of customized-form rowhouse
- Crash and damaged autosave after placing trading post/dock
Alpha 5 patch 9 hotfix 14
[h3]Added/changed:[/h3]
- Increased the time trade wagons will wait to get loaded/unloaded
[h3]Fixed:[/h3]
- Fields could block if entrance rotation key used
Alpha 5 patch 9 hotfix 13
[h3]Added/changed:[/h3]
- Added some info in Supply options help page
- Added a help tip about fishing dock supply options
[h3]Fixed:[/h3]
- Unfair blocked fenceless village houses in certain conditions
- Had problems with nets supply to fishing docks
Alpha 5 patch 9 hotfix 12
[h3]Added/changed:[/h3]
- Added a button in blocked buildings to check again after the removal of obstruction (or updating the game from hotfix 11)
- Added lines pointing to blocked buildings when selected

[h3]Fixed:[/h3]
- Unfair blocked buildings in old saves
- Crash when placing a row of burial plots
- Crash when choosing tree type in orchard
- A memory leak