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FreedomFest Event!



Welcome survivors to the new event: FreedomFest. Celebrating a joint event between Canada Day (we’re Canadian eh?) as well as our neighbours down south’s own Independence Day. We have a number of new items, a new crate as well as a new progression tree added into the game. These items are only available for a limited time so make sure you get them before it is too late!

Along with this, we have refreshed our cosmetic store. This is a special store refresh for us as we have teamed up with the College of the North Atlantic’s very talented Video Game Art & Design students who have created all the cosmetics for this month. Items were created as a capstone project by students Julia Cumby and Grace Blagdon, supervised by instructor Janice Hertel. The program offers an artistic approach to game development. More info: https://cna.nl.ca/program/video-game-art-and-design

All proceeds from these items will go to support Young Adult Cancer Canada. YACC is the national cancer organization providing resources for young adults looking for inspiration, information and support. Please visit https://www.youngadultcancer.ca for more info.

Now on with the patch notes! 1.0.8903

New Event: Freedomfest 2019!
  • New progression tree to unlock exclusive items
  • New limited time crate to purchase with Survivor Points
  • Event will begin about an hour after this update goes live.


Balancing Changes
  • Berries now respawn slower
  • Animal Wave Objective AI is now tougher and waves have a better difficulty curve depending on number of players
  • Time it takes to repair objective is now increased on Animal Wave Objective


Lobby Improvements
  • Passwords will carry over when you “rematch”
  • Users can lock/unlock the lobby while in the lobby


Misc improvements
  • Reporting removed from the Summary screen. Players can still report people via ESC>Players menu. This is to help mitigate salty players reporting people for no reason
  • Social Point “degradation” slowed down.


Bug Fixes
  • Animals should not spawn within the cabin anymore
  • “User that swapped clothes would retain the swapped name after becoming a ghost” Fixed!
  • “Escapes counting towards deaths” Fixed!
  • “Players getting stuck when loading into the game” Fixed!
  • Fixed issue where player had unlimited number of downvotes by exiting and restarting the game.
  • Fixed player names with certain characters appearing invisible in the lower left of the results screen
  • Player voice indicators will now revert to their original name when a player dies or escapes after swapping outfits