1. Project Winter
  2. News
  3. Project Winter v1.1.11259 - Polish and Bug Fixing Update!

Project Winter v1.1.11259 - Polish and Bug Fixing Update!



Hey guys! We hope you’ve been enjoying the new Blackout DLC! This month's update is on the smaller side - mostly polish and bug fixing :) Please see the list of changes below:

GENERAL CHANGES:
  • Changed item pickup range to be consistent for all items
  • Added markers to all items that display when you are nearby
  • Location indicators will now change size and opacity depending on the player’s proximity to the indicator’s target
  • Traitors will no longer be given radios unless there are multiple traitors in a match
  • Rank icons have been updated to better reflect their purpose
  • Cleaned up visuals and text spacing for the roles clipboard UI
  • Language setting on the host lobby screen will now default to your game’s language setting
  • Cabin Halloween decorations removed
  • [Blackout] Added 11 new achievements for the Blackout game mode
  • [Blackout] Nameplates will now be visible for ghosts during blackout event


BALANCE CHANGES:
  • Reduced crafting cost on first aid kit to 3 roots
  • Reduced crafting cost on trap disarm kit to 3 electronic scrap
  • Bears who patrol around bunkers will now react to a player who enters a zone near the door even if the player is not in the bear's line of sight
  • Bonus objectives changes: some objectives will require a minimum number of players, minimum number of traitors, or be unique to certain game modes
  • [Blackout] Reduced crafting cost on gatling stake gun to 3 logs & 1 mechanical scrap
  • [Blackout] Removed conversion decay for Whisperer
  • [Blackout] Increased likelihood of blackout and witching hour events occurring
  • [Blackout] Stake launcher now deals significantly less damage to downed players (in line with other ranged weapons)
  • [Blackout] Added a slight delay before blackout event effects will apply (nameplates being hidden, cabin locking)


BUG FIXES:
  • Fixed an issue where items could briefly appear in the cabin when another player opened a container or crafted an item
  • Fixed issue where crates could be interacted with behind bunker walls
  • Fixed issue where animals would sometimes disappear if the original host left the game
  • Fixed issue where hits would sometimes not be registered when attacking animals
  • Fixed issue where player could be freed early from a trap if they were poisoned and the vomit effect triggered while trapped (applies to bear traps and the hysteria animation)
  • Fixed radio button making a static sound when pressed as a ghost while a radio channel is active (+ fixed ghosts being able to communicate over radio in rare cases)
  • Fixed issue where a downed player could become stuck in place if they sent a message through text chat while being revived
  • Fixed case where player could initiate a throw while in the middle of a melee attack, causing their character to break
  • Fixed camera switching to outdoor view if player dies inside cabin
  • Fixed damage from polar bear displaying as “not found” on the timeline
  • Fixed bear cape unlock progression not tracking trapped caribou
  • Fixed progression tasks for trapping targets incrementing for thrown bear traps
  • Fixed issue where player could get stuck on the loading screen while loading into a match
  • Fixed various issues with map terrain where players could get stuck or where environmental objects were floating
  • Fixed Stitchers and Hackers not gaining charge from opening traitor crates
  • Fixed issues with applying resolution settings
  • Fixed certain cases where survivor points would not be awarded on game over screen if game crashed or was closed
  • Fixed some potential issues from systems loading out of order when game is launched
  • [Blackout] Fixed animations while holding and attacking with a torch
  • [Blackout] Fixed contextual action for Padre ability not displaying correct text
  • [Blackout] Hovering over the charge bar area as a Medium no longer displays an empty tooltip
  • [Blackout] Fixed various cases where a UI screen could be left open if the player died as a converted survivor due to the demon’s death
  • [Blackout] Fixed ghosts being able to fall into the DSRV pool
  • [Blackout] Fixed flashbang audio (much less painful)