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Project Winter: Blackout

Hey everyone, we’re happy to announce the first DLC pack for the game… Project Winter: Blackout. This action packed DLC will bring you everything you need just in time for the spookiest day of the year. This includes a brand new game mode with unique roles for THE traitor, a whole new map that incites even more fear and paranoia, new survivor roles and brand new items and weapons! Project Winter: Blackout is available for download on the Steam store for a price of USD 6.99. Checkout the trailer below.

[previewyoutube][/previewyoutube]
Key DLC Features

New Game Mode: A twist on the classic Traitor vs Survivors game mode, now there are the Demon and Whisperer roles for the traitor, yes THE traitor. One traitor per game and this game mode focuses on converting survivors to your team. The game is over once all survivors either escape, die or are converted.

New Traitor Roles: Play as either the Demon or the Whisperer.
  • The Demon: Has the ability to forcefully convert survivors to the traitors team once they are in a downed state.
  • The Whisperer: slowly converts survivors by infiltrating their midst.


New Map: A brand new map for Supernatural expansion games. Explore a new, smaller, nighttime map with new special locations, interactable objects, and events.

New Survivor Roles: Unlock new Survivor Roles exclusive to the DLC.
  • Medium: You are able to see but not hear the ghost of any dead players around you. This is a passive ability and any ghosts that are within your range of vision will be automatically visible to you.
  • Hunter: You are immune to conversion and have a single use ability to reveal a role. Gain charge by gathering resources, looting crates or helping with objectives. Use your charged ability on a player, this will secretly reveal their role to you.
  • Padre: You have a single use ability to boost one other player. The chosen player will have a significant stat increase but beware! Using the ability on a traitor will give the traitor an even larger boost. Gain charge by looting crates and helping with objectives.
  • Yeti: As the Yeti, you are immune to conversion and are neither a Survivor nor a Traitor. You can side with either faction or be on your own. Complete your yeti task and escape with the Survivors or stay behind and help the Traitors get rid of the Survivors.


New Items: New Items can be used in the DLC!
  • Torch: Melee weapon that gives out a small circle of light and regenerates some warmth.
  • Rosary: Prevents conversion from traitors. Against the Whisperer, it absorbs conversion points, breaking at full capacity. Against the Demon, it repels one conversion attempt and revives from the knockdown, breaks after one use.
  • Holy Book: Melee weapon that is more effective towards animals during the Witching Hour event.
  • Gatling Stake Gun: Ranged weapon that is more effective towards animals during the Witching Hour event.
  • Flash Bang: Lights up the area and blinds the other players for a period of time.


Build Notes:

New pondering animation which plays while using the roles clipboard in the cabin, claiming a bonus objective or looting a corpse

BUG FIXES:
  • Fixed player not initially appearing as a survivor in the playable tutorial
  • Fixed virtual cursor not appearing at end of tutorial for controller users
  • Fixed player being able to get stuck in the escape cutscene if disembarking right as the countdown timer runs out
  • Fixed case where other players could briefly see a player who took a traitor hatch at the wrong location, and the snow trail following them to the other hatch
  • Fixed bunker crates not playing a sound when opened
  • Fixed player being able to perform actions while playing an emote
  • Fixed player being able to get stuck if playing emote right before falling
  • Fixed next item in stack not being equipped if player is attacked while finishing deploying an item
  • Fixed case where player could break if initiating a throw on the same frame as finishing a melee attack
  • Fixed held item not being re-equipped if the hysteria event starts while the playing is interacting with an object
  • Fixed players being freed from a bear trap being released too soon if they immediately trigger another bear trap
  • Fixed several cases where a dragged corpse wasn’t being released when it should (when player is knocked down, hysteria event starts, playing an emote)
  • Fixed being able to click and drag an item from a container to your inventory while the container UI was no longer open
  • Fixed VTOL escape not using the correct icons
  • Fixed certain text overlapping on roles clipboard
  • Fixed several environmental issues on existing maps
  • Cosmetic clipping fixes


As always, if you run into any problems please let us know in the Discord! https://discordapp.com/invite/projectwinter