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A New Bag of Tricks



[h2]Greetings once again, survivors.[/h2]

We decided it was time for some additions to the survivors’ arsenal. Our latest update comes with a “new bag of tricks” to play with. This brand new set of items can be found like others, and offer a variety of tactics to survivors and traitors alike. Experiment with them and expand your playstyle!

As usual, we’ve taken your feedback into consideration and made a few notable balance changes that we hope will make each game feel a bit better.

In other news, we’ve integrated Discord with our lobby system! Players can now post invites to their game lobbies as a Discord message through the app or overlay. Likewise, the engineering team has been hard at work fixing up issues, some of which were found and reported by you. We thank you for your continued support as we iron out the wrinkles.

[h3]FEATURES AND CHANGES[/h3]

  • New item: Explosive Crossbow. Can be found exclusively in the armory and from the loot drop event crate. Fires bolts that explode on impact, damaging and ragdolling players within range.
  • New item: Flare. Can be crafted or found in bunker crates. When thrown will ignite and display a location marker for all players at its position for two minutes.
  • New item: Quick Disarm Kit. Can be crafted (3 per recipe) or found in bunker crates. If a player is holding one in their inventory when stepping in a bear trap, it will be consumed and significantly reduce the duration of the trap.
  • New item: Stimulants. Can be found in bunker crates. When consumed, temporarily increases your movement speed and physical damage by 15% for 30 seconds before decreasing them by 20% for 15 seconds after the primary effect wears off.
  • New item: Tripwire. Can be crafted (2 per recipe) or found in bunker crates. When deployed, will sound an alarm and display a location indicator for 10 seconds to players in the vicinity. Can also be used to trap interactable objects to trigger the same effect the next time they’re interacted with.
  • Added support for sending game invites through Discord. Host or join a lobby, and switch back to Discord/Open Discord overlay. You should now see a green play icon next to the (+) button on the left side of your Discord chat bar.
  • Added a new tutorial prompt on the results screen to explain the social ranking system
  • Fuel can now be used to restore warmth for campfires (with an explosive side-effect!)
  • Main menu progression tab now uses your character to display the progression items instead of fixed body types
  • Community guidelines on main menu are now localized for all supported languages
  • Added Turkish and Greek language support




[h3]BALANCE[/h3]
  • “Overload a cooperative console X times” bonus objective requirements reduced to 1-2 from 2-3, and reward increased by 50%
  • Shotgun damage will now be reduced by up to 50% based on the distance a target is from the shooter
  • Bear traps now have a three-second timer when placed before they will be able to trap the player who placed them
  • Reduced frequency of gun parts in non-armory bunker crates
  • Reduced frequency of guns in traitor airdrops and increased frequency of gun parts
  • Removed potential for animal wave console to spawn on rivers tiles (due to issues with animal pathfinding)


[h3]BUG FIXES[/h3]
  • Fixed cases where airdrops could appear on top of existing crates and players could be teleported to the same locations during the solar flare event
  • Fixed case where top left dig site photo could appear black instead of as the correct image
  • Fixed case where dig site photos board could appear floating in the air and be inaccessible
  • Fixed submarine being improperly rotated for ghost players after being called a second time
  • Fixed not being able to use an item looted from a disconnected player if it was the item they had equipped when they disconnected
  • Fixed scoring issues from killing cloned players (a survivor cloned as a traitor or vice-versa will now correctly count as both a survivor and traitor kill)
  • Fixed case where player outfits and progression trees could appear to be reset after launching the game
  • Fixed input devices for voice chat in settings being listed as output devices
  • Fixed range of voice chat input/output volume to prevent distortion
  • Fixed several areas they may have been contributing to voice chat stability issues
  • Fixed tracking for players killed by falling off a sabotage bridge: kill cards will now appear on the timeline, and the kills will be correctly attributed to the traitor who sabotaged the bridge
  • Fixed “ensure the other traitor does not die” bonus objective failing when you die
  • Fixed possible issues with item targeting where the pickup action could be canceled partway through if the item is near other geometry
  • Fixed button visuals on game over screen when swapping between mouse/keyboard and controller
  • Fixed escape vehicles not correctly limiting the number of survivors that can board to match the icons displayed on the UI (max is now 6)
  • Fixed health bar tooltip sometimes showing 0 health while player is still alive (will now always round up instead of to the closest value)
  • Fixed camera shake and explosion audio not playing when a wolf bunker is opened
  • Fixed explosion originating from the wrong location if the trap disarm kit is used to disarm a booby trapped corpse that had been dragged from its original position
  • Fixed landmine explosion damage inconsistencies between host and client players
  • Fixed colouring for red radio text channel
  • Fixed fireplace re-igniting after leaving and re-entering the cabin during the mega blizzard
  • Fixed “other” language setting missing from host game popup language options
  • Fixed region text not being localized on lobby header bar
  • Fixed ghost players being able to briefly interact with batteries when they are dropped
  • Fixed players carrying batteries being able to drag corpses at the same time
  • Fixed certain cases where players would be unable to interact with batteries after they are dropped
  • Fixed case where error could appear when switching regions and then closing the host game popup in quick succession
  • Fixed inventory slot keybind labels not updating if slots are bound to different keys
  • Fixed not being able to disembark from the escape vehicle when playing with a controller
  • Fixed locations in several bunkers where players could get stuck behind crates
  • Fixed several areas where players could get stuck after being attacked by an animal or hitting a landmine and being ragdolled
  • Fixed not being able to correctly dismiss the show stats screen as a ghost when using a controller
  • Fixed survivor airdrop indicator icon having a traitor logo on it
  • Fixed several missing characters for Korean language
  • Fixed text wrapping on several tutorial prompts
  • Fixed various clipping issues for cosmetic items
  • [Blackout] Fixed armory bunker sometimes not spawning for Blackout matches
  • [Blackout] Fixed poisoned effect visuals so they match the intensity of the base game


[h3]Finally, your regularly scheduled round of new cosmetics![/h3]