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Project Winter News

Project Winter Lunar New Year Sale



Surprise! We’re partaking in the Steam Lunar New Year Sale!

From now until February 15th save 35% off both the base game and the Blackout DLC!

Don’t forget we now have crossplay, so you can join with friends no matter what platform they are playing on! Happy Backstabbing!

January Housekeeping Update



Happy New Year Survivors!

After a well-deserved holiday break we are back with another update. Although somewhat small due to holidays and with us being busy pushing out our newly announced Xbox builds, we still managed to pack in some special surprises!

Add a splash of colour with your betrayal! Enjoy six new hair colours, which you can purchase from the permanent section of the item store, including:
  • Blue
  • Bright Red
  • Cyan
  • Green
  • Pink
  • Purple

The treats don’t end there though! We’ve heard your requests and this month’s steam store items are weapon skins! We’ve added an assortment of new weapon skins for both melee and guns - for all your murdering needs!


[h3]NEW FEATURES & GENERAL CHANGES:[/h3]
  • Added six new hair colours which can be purchased from the permanent section of the item store
  • Sorting lobbies by status will show open preferred mode lobbies followed by other open lobbies, rather than all preferred mode lobbies first
  • Various UI updates to make controller navigation more friendly
  • Added new color variants to cosmetic items in existing crates


[h3]BALANCE CHANGES:[/h3]
  • Reduced pool of available bonus objectives in Basic Mode and reduced requirements for repair material crafting objectives and destroy signs objective
  • Reduced points for Identity Thief bonus objective from 1000 to 600
  • Updated “hunt and kill X animals” bonus objective to requirements of 1, 3 or 5 instead of 3 or 5 and change points awarded to 100, 300 and 500 respectively
  • Reduced points penalty for survivors damaging other survivors from -20 per 100 damage to -5 per 100 damage, and increased penalty for survivors killing other survivors from -100 to -250


[h3]BUG FIXES:[/h3]
  • Fixed issue where progression trees could become locked on subsequent launches after unlocking and purchasing an item
  • Fixed issue where if several players disconnected around the same time, the may not have ended when a game over condition was met
  • Fixed issue where players repeatedly interacting with a bunker console could cause the bunker to open without all consoles being activated
  • Fixed issue where ghosts could be able to spam their fire or feast abilities
  • Fixed certain cases where flickering could be observed on certain areas of the UI
  • Fixed escape vehicle not blocking gunshots and allowing players to be shot from the opposite side while boarding
  • Fixed dig site shovel building counting as a yellow flag for the “visit X yellow flag points” bonus objective
  • Fixed wind audio from intro playing for longer than it should when skipping cutscene and reaching the main menu quickly
  • Fixed players cloned while a global exile is active being able to enter the cabin or power station
  • Fixed escapes spawning in incorrect locations on several maps, leading to issues with animal pathing
  • Fixed issue where player could be prevented from falling off a sabotaged bridge by standing in the right location
  • Fixed players being able to loot items through walls of power station from certain angles
  • Fixed explosion sfx not playing for certain bridges when sabotaged
  • Fixed various geometry, collision and object placement issues on maps
  • Fixed text for item store buy button sometimes overlapping
  • [Blackout] Fixed case where invisible animals could appear during wave console activation if a Witching Hour event had previously occurred and ghost animals were killed during it


[h3]NEW COSMETICS TO EARN[/h3]


[h3]Keep your feedback coming![/h3]
As always, we are listening and we encourage everyone to leave feedback in our community Discord in the #suggestions channel.

Stay tuned for more updates in the future, and thank you for your continued support!

Santa’s Little Traitors Event

[h3]Our Holiday event starts NOW![/h3]

The Project Winter elves have been hard at work to deliver holiday gifts this year! Enjoy a new crate and a progression tree this jolly season. Festive cosmetics are now available for you all to unlock and purchase!

Please remember that this is a limited time event. Once the event is over, you’ll be able to purchase and keep any unlocked progression items, but will not be able to make progress on locked items.

You can have your chance at these items until January 5th. Get in the game and spend those hard-earned survivor points!

We hope you all have a wonderful holiday season!

Project Winter Holiday Sale


[h3]Happy Holiday Season Survivors![/h3]

The Project Winter elves have more goodies up their sleeves with an extra special gift for all of you! From now until January 5th, save 45% off the base game and 20% off the DLC!

Give the gift of teamwork and betrayal this holiday season!

December Housekeeping Update



Greetings Survivors!

We are back with our monthly update! This update is largely focused on improving existing systems and the overall experience through balance changes and bug fixes.

You will notice the cabin has a little bit of holiday cheer sprinkled over it brought to you by the Project Winter elves - a special festive touch to prepare for the Holiday event happening soon!

This past month we had a community contest in our Discord which resulted in two recommended presets being added in with this update: Who Are You? and Fool Among Us. Be sure to check them out and let us know what you think!

Want to get involved in our next community contest? Join our Discord to submit and vote in future events!


[h3]NEW FEATURES & GENERAL CHANGES:[/h3]
  • Added various holiday-themed decorations in and around the cabin
  • Player names can now be selected on the game over screen to view the player’s Steam profile
  • Various updates to UI to improve controller support


[h3]BALANCE CHANGES:[/h3]
  • Reduced health reduction for consuming uncooked berries to 0
  • Added warmth restoration to cooked food items: 10 for berries, 25 for cooked animal meat and 50 for cooked human heart
  • Increased range of tripwire alarm from 100 to 250 units
  • Increased alert time for tripwire from 10 secs to 30 secs
  • Reduced crafting cost of tripwire to 1 wood, 1 stone (previously 2 wood, 1 stone)
  • Increased flares received from crafting recipe from 1 to 2
  • Increased frequency of traitor crates in Basic Mode
  • Removed animation for claiming bonus objective


[h3]BUG FIXES:[/h3]
  • Fixed cases where an item or interactable object would show “in-use” despite no players being near it
  • Fixed last equipped item looted from a player who died during mass hysteria event not working correctly
  • Fixed cases where inventory items could turn black and become unusable for a period of time
  • Fixed issue where camera could remain zoomed out if player aimed a ranged weapon and swapped inventory items on the same frame
  • Fixed proximity chat getting cut off if player picked up a radio while holding down the push-to-talk button
  • Fixed proximity chat control not being able to be rebound
  • Fixed certain Korean characters not being displayed correctly
  • Fixed new item indicators not appearing correctly when hairstyle or beard cosmetics were purchased
  • Fixed issue where warmth gain from cabin could continue to apply if leaving cabin when mega blizzard starts
  • Fixed collectible batteries sometimes not respawning when dropped off a sabotaged bridge
  • Fixed issue on main menu when exiting lobbies where unnecessary data would be downloaded in the background
  • Fixed points not being awarded if player force closes game while on game over screen
  • Fixed cases for new players where cosmetic items could display incorrectly for their character on MVP screen or when selecting character customization tab on main menu
  • Fixed case where hot springs ambient audio could persist between matches
  • Fixed placement of traitor hatch on main tile to prevent it from appearing inside power station
  • Fixed case where crafted items dropped on ground due to full inventory would not be seen by other players
  • Fixed gamepad name being blank if a controller is plugged in and the player has opened the settings screen more than once in the same session
  • Fixed several instances of text that wasn’t translated
  • Fixed various visual issues and collision problems on maps
  • [Blackout] Fixed consoles for certain wolf bunkers being interactable after the bunker has been opened


[h3]NEW COSMETICS TO EARN[/h3]


[h3]Keep your feedback coming![/h3]
As always, we are listening and we encourage everyone to leave feedback in our community Discord in the #suggestions channel.

Stay tuned for more updates in the future, and thank you for your continued support!