Patch Notes - Major Update 2
Another busy week! This update will be live tomorrow (Friday, March 30).
With a few exceptions, we're very happy about the state of the single-player game. Adding multiplayer sparring is now our top priority. Please be patient with us while we work on this challenging problem -- It will take several months before we have anything impressive to talk about! Most of the work required is programming in nature, so there won't be anything to show off until we get two real people in a ring slugging it out.
We will continue to read the forums daily, fix any problems, and improve outstanding concerns.
- Players can now rotate facing direction! This solves most problems for Oculus users with only 2 sensors. Use the palm squeeze buttons on Vive, or joystick on everything else. Set or disable rotation speed using the settings configuration board in the gym.
- Added more glove configuration options
- Added more graphics configuration options -- Try setting Anti-Alias to MAX!
- AI opponents respect player's boundaries more and won't get as close
- AI opponents protect themselves better if getting too hurt
- AI will fight more strategically, making opportunities for offense and defense decisions instead of a non-stop slug-fest brawl
- Added 6 new AI opponent movement animations
- Fixed a game-breaking teleport bug in Ball Blaster
- Added timer lights to the Body Bag mini-game
- Made the Ping Pong mini-game more difficult
- Added score sound effects to Bum Rush mini-game so you know when they're down
- Reduced the weird orgy problems in Bum Rush mini-game
- Fixed over 20 graphics, lag, Steam communication, and hard crash bugs
Link: Major Update 1 Patch Notes
With a few exceptions, we're very happy about the state of the single-player game. Adding multiplayer sparring is now our top priority. Please be patient with us while we work on this challenging problem -- It will take several months before we have anything impressive to talk about! Most of the work required is programming in nature, so there won't be anything to show off until we get two real people in a ring slugging it out.
We will continue to read the forums daily, fix any problems, and improve outstanding concerns.
Update 2 Patch Notes
- Players can now rotate facing direction! This solves most problems for Oculus users with only 2 sensors. Use the palm squeeze buttons on Vive, or joystick on everything else. Set or disable rotation speed using the settings configuration board in the gym.
- Added more glove configuration options
- Added more graphics configuration options -- Try setting Anti-Alias to MAX!
- AI opponents respect player's boundaries more and won't get as close
- AI opponents protect themselves better if getting too hurt
- AI will fight more strategically, making opportunities for offense and defense decisions instead of a non-stop slug-fest brawl
- Added 6 new AI opponent movement animations
- Fixed a game-breaking teleport bug in Ball Blaster
- Added timer lights to the Body Bag mini-game
- Made the Ping Pong mini-game more difficult
- Added score sound effects to Bum Rush mini-game so you know when they're down
- Reduced the weird orgy problems in Bum Rush mini-game
- Fixed over 20 graphics, lag, Steam communication, and hard crash bugs
Link: Major Update 1 Patch Notes