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Stygian: Reign of the Old Ones News

Turkish language will be available in March!

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Greetings Speakers of the Cryptic Tongues!

This announcement is for our Turkish brethren: Stygian's Turkish localization patch will be released on the first week of March! A group of 8 which consists of both Cultic members, localization professionals and volunteers is currently working on the 200.000 word project. We may have some special surprises for you upon the patch's release. See you in March!

Update 1.1.5 is NOW OUT!



Fellow cultists,

new update sees light of days and we hope to bring you even more joy out of exploring the shadowy corners of the city of Arkham.

Here is the changelog:
  • Jeremy Parson soldier specific cutscene freeze has been solved.
  • Equipping the Survivor's Backpack disables the possibility to unequip or switch backpacks for the entire party
  • Fixed an issue on denizen AI
  • Fixed an issue about progression escape cells
  • Fixed coca vin marie and powdered cocaine not increasing AP issue in combat
  • Improve reloading mechanics when more than one character equip same firearm
  • Improve exploration stealth check mechanics to take stealth modifier into checks
  • Fix Witch House Attic Transition Does Not Dissolve Rest Bed
  • Fix CameraController Drag Depends On FPS
  • Fix Blood Circle blocking panic state driven AI operations
  • Fix Cutscene Triggering With Mouse Spamming
  • Fix incorrect reloading of firearms when two characters equip same firearm
  • Exploration stealth check mechanics changed to take stealth modifiers into account event the character's stealth stat is zero

Major 1.1 Update is Online!



Brethren!

It is time to reap the sweet fruits of patience!

The largest update for Stygian: Reign of the Old Ones is out!

O! Mighty 1.1! Shall you reign over the illiterate and the wretched!

We owe a lot to you, our players, for all the support, feedback and passion that you have shown for our little game of madness. Much obliged.

Before we jump into the Changelog, pay heed brethren! Although it is possible to migrate to 1.1 without restarting your game, we recommend deleting the STYGIAN folder in the directories below:

Windows:
C:/{USER_NAME}/AppData/LocalLow/Cultic Games


MAC:
/Users/{USER_NAME}/Library/Application Support/Cultic Games/


And just restart the game with a new character.

If you choose to continue from your existing saves, they will be recognized after installing the patch but different saves from different characters might be collected under the same character profile.

One last thing: Please note that we will be actively monitoring your reports and feedback throughout this period and will respond in vigilance with hotfixes. So don’t you worry and enjoy the game, we are prepared.

Without further ado, here’s a list of New Features and Major Overhauls that are present in 1.1:
  • A Tutorial System that explains all the core and subsidiary systems of the game.
  • Considerably increased Combat Speed
  • Character Profiles
  • Manual Saving and Quick Saving
  • Combat Hit Probability Indicator to display your “to hit” chance in battle scenarios


Along with hundreds of Bug Fixes and Improvements including issues encountered in problematic areas such as Blasted Street, Ward 10, a variety of crashes, situations carried in between different save files, Panic State malfunctions, Light and Darkness mechanics, Rest and Crafting Mechanics, Perk and Item functionality and much more!

And here is the complete Changelog: https://steamcommunity.com/app/779290/discussions/0/1745639844021406768/

We wish all of you good luck in this fell, remorseless, stygian realm.

Team Cultic

Major Update will be out on December 19th!



Greetings Brethren!

We know that you’ve been waiting for the final ritual that will alleviate “Stygian: Reign of the Old Ones” like the sunken city of R’lyeh rising from the depths of the oceans.

This blackest event will occur on the 19th of this month. At the time of the accursed Yuletide festival, you, the owners of Stygian, will be downloading the brand new Patch 1.1. Before discussing more about what will be fixed and improved with this event of celestial importance, we have some announcements to make.

Be warned! Only your latest Autosave and Story Save slots will be preserved by the new save system which enables Character Profiles and manual saving functionality. You better get prepared!

For the sake of stability and general balancing, we have removed Spell Enhancements from the upcoming build. The final scope of the game was making the enhanced spells either overpowered or unachievable. We also wanted to eliminate the bugs connected to the system. We will consider the re-implementation of the system again in the future.

The following achievements will become obsolete with the release of 1.1 Update:
  • Spell Doctor
  • Surgeon
  • Martyr

Without further ado, here’s a list of New Features and Major Overhauls that will be present in 1.1:
  • A Tutorial System that explains all the core and subsidiary systems of the game.
  • Considerably increased Combat Speed
  • Character Profiles
  • Manual Saving and Quick Saving
  • Combat Hit Probability Indicator to screen your to hit chance in battle scenarios

Along with hundreds of Bug Fixes and Improvements including issues encountered in problematic areas such as Blasted Street, Ward 10, a variety of crashes, situations carried in between different save files, Panic State malfunctions, Light and Darkness mechanics, Rest and Crafting Mechanics, Perk and Item functionality and much more!

As you can see, we haven’t been resting. Instead, we’ve prayed to the Old Ones, day and night in all the forgotten, old tongues and cried out for a better, smoother Stygian experience. We also worked. Really hard…

Until we meet again in a desolate corner of the doomed Arkham on 19th of December.

Team Cultic

Vote for Stygian in Steam Awards!



Greetings brethren,

It’s this time of the year when Steam once again organizes the annual Steam Awards where you can vote for your favorite games in multitude of categories.

A lot of great games came out this year, that deserve your vote and attention but if you consider Stygian to be one of those for its story and world, please consider nominating it in Outstanding Story-Rich Game category (or any other available category that you see fit). We do not shy away from the issues that were troubling the game at launch and some that are present event now (which we are working tirelessly to get rid of as we updated you in our last devlog) might have hampered your enjoyment of the story and the world + the competition is very hard as there are a lot of great and recognizable titles however every bit of potential visibility helps to introduce the game to new people who may also open their mind to Stygian, visit the city of Arkham and try not to lose their minds...