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Full Ace Tennis Simulator News

Version 3.2.6 : Fixed crash regression from v3.2.5

  • Bug fix : Fixed crash when opening draw for a tournament without qualifying rounds in career mode (regression introduced in v3.2.5).

Version 3.2.5 : AI improvements and bug fixes

  • AI : Changes to in-rally stroke target selection for somewhat more effective and less predictable decisions.
  • Interface : Added link to Full Ace youTube channel in main menu. Please subscribe !
  • Bug fix : Fixed draw not displaying properly for tournaments without qualifying rounds.
  • Bug fix : Fix for possible online crash in certain cases with returner hitting the ball before or close to bounce.

Version 3.2.4 : Bug fix

  • After installing the game for the first time, the very first attempt to save a replay or a game during a match would fail and cause the game to shut down unless the user had opened the LOAD GAME or SAVE GAME menu at least once before (regression from v3.2.0)

Version 3.2.3

  • Bug fix : Fixed bug that sometimes caused glitches on feet movement after a stroke animation.
  • Bug fix : Fixed bug that sometimes caused character's upper body to suddenly turn during a run.
  • Bug fix : Fixed small bugs in AI behavior in certain cases when running towards the net.
  • Bug fix : Fixed controller shortcuts still available when configuring controls in SETTINGS menu, messing up the process a bit.

Full Ace v3.2 update now live! And 35% off!

Full Ace v3.2 is now live! Now out of beta, v3.2 completes a series of recent updates bringing loads of new features and improvements. And to celebrate, Full Ace is 35% off. We've also updated the Full Ace trailer to showcase the new sizzling goodness.

[previewyoutube][/previewyoutube]

Here's a rundown of recent v3 updates:
  • Interface : Complete makeover for all menus with easier navigation both with mouse/keyboard and controller.
  • Visuals : Many improvements to character movement animations and the system handling them.
  • Gameplay/visuals : cosmetic improvements and fixes regarding split steps.
  • Gameplay : Increased character inertia overall and specifically a substantial increase when hitting a ground stroke on the move. This is a first step so as not to change the game too much at once. More tuning will probably be necessary.
  • Gameplay : It is now much more easier to run towards the net after hitting the ball.
  • AI : Improvements to repositioning and inside-out forehands.
  • Editor : Integrated editor inside the game's general interface.
  • Career/Tournament : Added possibility to watch matches where the player's selected character is controlled by AI. A specific button was added in the tournament view menu to still be able to have the game quickly simulated by AI.
  • Quality of life : When resuming a match from a saved game, you are first taken to the pre-game menu where you can choose controller/AI.
  • Gameplay : Changed shot outcome display style and added the possibility to customise how long it is shown on-screen.
  • Online : Fixed display for opponent nickname in EXHIBITION menu and Ping display during match. Small change in lobby display to better differentiate players who are currently available for a game from those who aren't.
  • Cosmetics : Improved serve bar positioning relative to character.
  • Gameplay : Increased lob height.
  • QoL : Using the quick-save replay button during a replay or a cutscene triggered skipping said replay or cutscene as well.

Thank you for being a part of the Full Ace community and we hope you enjoy these additions and improvements!