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Full Ace Tennis Simulator News

Version 1.14.27

* Cosmetics : Added time shift & scale in cinematics when both characters are playing the same animation.
* Bug fix : Fixed regression where game would get stuck after serve hitting the net then receiver directly hitting the ball before bounce.

Version 1.14.26

* Gameplay : Fixed buggish behavior where hitting the second tap could improve timing over first tap release, at the same time not visually impacting the orb display.
* Gameplay : Added new timing hint mode that displays only timing feedback.
* Interface : Added "NEXT GAME" menu before launching a game in CAREER or TOURNAMENT modes, allowing to pick controller method, review opponent stats and pick opponent outfit.
* Interface : Character stats can now be shown in CHALLENGE menu.
* Match rules : Matches can now be played where sets are replaced by tie-breaks by setting "Direct tie-break" as Set length.
* Challenge mode : Game can now be restarted at any point (asking for confirmation if current game isn't finished).
* Editor : Added stadium option to choose between natural/outdoor (sun) lighting and artificial/indoor lighting.
* Editor : Improvements to CSV export/import. More stadium parameters are handled, while parameters with textual values use English versions for better portability between users.
* Online : Match score and online score "ELO" are now internally updated before it is possible to pause the game, so that one can't leave play without last point being acknowledged.
* Online : Online rank scores "ELO" and their evolution are displayed for both players in pause menu.
* Online : Opponent nickname now becomes grey when they disconnect.
* Stats : Stats are now saved locally as well as using Steam, so that they can be restored if Steam messes them up.
* Bug fix : TOURNAMENT and CAREER saves during matches didn't properly store court side for respective players in order to resume play correctly.
* Bug fix : Fixed crash when using anim modding menu and going back to PRACTICE mode.
* Bug fix : Many fixes for year-end group competition : controller navigation was limited, next opponent display in group matches was wrong for 2nd and 3rd matches, game could freeze after forfeiting a group match.
* Bug fix : Fixed rare crash in online play, reported by user Rumba.

Version 1.14.25

* Modding : Added possibility to pick outfit for your character (in exhibition, practice, tournament (once at the beginning) and career (after each match) modes). Last outfit used per character in single games and practice is not stored as it would be too complicated.
* Gameplay settings : Modified aim target settings so that size is adjustable.
* Online : When your opponent's character is checked green, it also shows which list this character is part of on your side (makes it easier to differentiate between main players and modded players).
* Display settings : Texture quality is now adjustable for all textures instead of only court surface.
* Editor : Added option in stadium to enable/disable doubles alley.
* Editor : Improved longitude/latitude CSV import/export so that decimals aren't lost.
* Interface : Fixed some visual bugs when switching tournament or stadium in TOURNAMENT menu.
* Interface : Cosmetic tweaks and improvements.
* Visuals : Small fix for net 2 logo aspect.
* Bug fix : Fixed crash when exporting stadia to CSV in editor, introduced in v1.14.24.

Full Ace online players at a high; 35% off for Summer Sale

Lately Full Ace has been reaching all time highs (post launch day) in online players. ːsteamthisː ːsteamhappyː ːsteamthumbsupː Woohoo! It seems like the constant updates to the game have resonated with players and we absolutely plan on keeping the updates rolling out.


Please hop in and enjoy some online competition and the newer updates, if you haven't done so already.

And we are 35% off for the Steam Summer Sale!




Version 1.14.24

* Online : Several fixes and performance improvements with lobby handling and high number of connected players.
* Career : Added button in player sheet menu to export character to CSV.
* Visuals : Smoothened aim target movement with over-50Hz screen frequency.
* Bug fix : Fixed toss selection sometimes requiring too high values on analog pads.
* Interface : Fixes in german translation.