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Brimstone Brawlers News

Update 0.3.17

New Features

[h3]Player Profile and Brawler Menu[/h3]
I have set up a new menu system enabling players to see profile stats as well as deep dive into brawler. This will be the base system for customizing brawlers and adjusting upcoming cosmetics.

[h3]Loadouts[/h3]
Brawler loadouts can now be created in the new Brawler Menu. Loadouts will allow for the customization of Brawlers through equipment. The base available items are focused on stat updates, but there will be more unique functional items in the future.



General
  • Updated Skill Tooltips
  • Updated Skill Damage Calculation tooltips to show equipment stat interactions
  • Update Brawler profiles


Bug Fixes
  • Fixed Aimed Shot Sound Attenuation
  • Fixed bug causing CPU players to attack dead targets
  • Fixed bug causing gamepad input while using mouse and keyboard
  • Fixed bug where Wraith’s Apparition would stop hit flash fx
  • Fixed bug where Critical Strike Chance value would not show
  • Fixed bug on Target Trash Campaign map causing slow times to get no rating


Tutorial
  • Fixed collisions of mail boxes


Campaign
  • Changed visual style of 3D environment on campaign map to reduce rendering load
  • Updated UI for consistency across game


Levels

[h3]Manor[/h3]
  • Added arena edge shadow

[h3]Alchemists Store[/h3]
  • Added toxic fumes to middle lane



Update 0.3.16

General
  • Item cosmetics added
  • Equipped items will now have a visual presence on your character
  • Blightticks now explode when overlapping characters
  • Fixed Item Tooltip wrapping
  • Added music to Skyport
  • Tweaked movement speed item stats


Tutorial
  • Fixed sound effects levels and reduced distance of certain abilities
  • Initial Tutorial will now exit to Main Menu not Campaign Map


Update 0.3.15

  • Tutorial and onboarding tweaks
  • Added sound effects to Main Menu

Update 0.3.14

General
  • Updated Tutorial for new players
  • Improve Gamepad support for campaign - users can now use a gamepad for the entire campaign experience
  • Tons of bug fixes
  • Camera will now turn off extended mode once a gamepad becomes main form of input
  • Added critters
  • Main Menu Updates
  • Fixed spelling of “Ability Power” on items


Items
  • Health Boots - Reduced Movement Speed to 30 (down from 50)
  • Fixed bug causing items to not retain level after upgrade
  • Added weight icon and tooltip to inventory
  • Added weight warning when player tries to over burden inventory
  • Bound Item 1-3 to Gamepad D-pad


Brawlers

[h3]Bomber[/h3]
  • Pyrogoo: Added sound attenuation for Pyrogoo bottle explode


Arenas
  • Courtyard: Fixed collisions blocking abilities in top of level


Campaign - Arcade Mode

[h2]General[/h2]

[h3]Ruins[/h3]
  • Adjusted loot table

[h3]Alchemist’s Store[/h3]
  • Added item crates and explosive barrels
  • Added new foliage to level
  • Added critters

[h3]Steambot Smash[/h3]
  • Can now be successfully completed

[h3]Shadowbrook[/h3]
  • Added more crates and explosive barrels

Update 0.3.13

General
  • Updated Tutorial for new players
  • Improve Gamepad support for campaign - users can now use a gamepad for the entire campaign experience
  • Tons of bug fixes
  • Camera will now turn off extended mode once a gamepad becomes main form of input
  • Added critters
  • Main Menu Updates


Campaign - Arcade Mode

[h2]General[/h2]
  • Changed order of fights in Chapter 1
  • Fixed names of new levels
  • Adjusted difficulty of AI in early levels