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Brimstone Brawlers News

Game Update 0.1.4

[h3]General[/h3]

  • Spawn buff will now make players immune to all crowd control and knockbacks.
  • Damage over time effects will no longer count towards kills or Bamball goals.
  • Default Master Volume is now set to 0.5 for fresh save games.
  • Fixed bug where skills would sometimes interact with dead brawlers.
  • Fixed bug where skills with "active" components would sometimes face the player to the top left.
  • Ragdolls will now last longer.
  • Ghost Train collisions have been fixed.
  • Players will no longer be able to jump on top of the ultimate shard.


[h3]User Interface[/h3]

We are in the process of updating the games main user interface and other visual aspects of the game.

  • F1 menu will now correctly display brawlers abilities if Random was selected.
  • Adjusted UI elements on character select screen to stop overlapping characters.


[h3]Bamball[/h3]

  • Bamballs will now correctly collide with crates and barrels.
  • Fixed issue where players could launch Bamball without hitting it.
  • Engineers Ultimate will now work correctly on Bamball Riverside.
  • Reduced the number of glove crates on Bamball Sewer.


[h3]Steambot Smash[/h3]

  • Significant Steambot Smash performance increases.
  • Steambots will now stop moving while they are stunned or launched.
  • Fixed bug where entering a Steambot Smash challenge after playing brawl would give player a single life.
  • Fixed crate collision to stop users standing on crates.
  • No limit to Steambot spawns.


[h3]Battlepriest[/h3]

  • Divine Reckoning will now hit meteors.


[h3]Bomber[/h3]

  • Bounce Bomb visual updates.
  • Satchel Charge visual updates.
  • Pop Rocket visual updates.


[h3]Countess[/h3]

  • Ironvines reflect damage visual updates.


[h3]Plague Doctor[/h3]

  • Delusional End now has improved graphics and will only target alive players.


[h3]Map Updates[/h3]

  • Summer Smash map changes.
  • Performance increases on Station.
  • Fixed collisions at the bottom of Station.

Hotfix 0.1.3.7

[h2]Fixes[/h2]

  • Sewer (Bamball) now has a reduced number of glove crate spawns.
  • Default master volume now set to 0.5 for fresh save games.
  • Fixed bug where spells would sometimes interact with knocked out brawlers.
  • Fixed bug where Wraith's Wraith Form would sometimes interact with brawlers and minions.
  • Clockwork Clash renamed to Steambot Smash.
  • Steambot Smash performance updates.
  • Entering a Steambot Smash challenge after playing brawl will now correctly give the player 2 lives.

Hotfix 0.1.3.4

[h3]Fixes[/h3]
  • Training mode enabled.
  • Summer Smash map updates.
  • AI Bots will stop moving while stunned or launched.
  • Bamballs will now correctly collide with crates and barrels.
  • Fixed issue where players could launch Bamballs without hitting them.
  • Fixed issue where ragdolls would be destroyed early.
  • Spawn buff will now grant immunity to all crowd control and knockback effects.

Update 0.1.3

[h3]General[/h3]
  • Player colours have been added to the game! All players will now be able to select their own colours in game.
  • New Summer Smash map available for a limited time! Beach balls included!
  • New soundtrack for the character select lobby.
  • Fixed issue with Ultimates still spawning when setting was disabled.
  • Settings menu close buttons will now work correctly in the main menu. (Thanks for the report You Fools).
  • The F1 brawler information menu will now display correct information if “random” is selected.


[h3]
Butcher[/h3]
  • Gravy Train tooltip updated.
  • Fixed skills displaying in wrong slots. (Thanks for the report Alexis Numa)
  • Ultimate skill information updated.


[h3]Items[/h3]
  • Ghost Train damage will no longer count towards player stats.


[h3]Bamball[/h3]
  • Item crates have now been added to all Bamball maps. Each map has a different layout, let us know your favourite!


[h3]Gym[/h3]
  • New soundtrack!


[h3]Riverside[/h3]
  • Item crates will now spawn in middle of map.


[h3]Station[/h3]
  • Fixed collisions in lower left of map. (Thanks for the report You Fools).

Update 0.1.2

[h2]General[/h2]
  • Performance increases across all maps.
  • Server browser updates.
  • Brawler information can now be viewed in game. This is bound to F1 by default but check the keybindings menu.
  • New Ghost Train item!
  • Players can now select shared camera in online games if desired.
  • Lobby settings menu updated.
  • Servers will now display the number of players correctly.
  • “Return to Lobby” button will now correctly display while playing online and in a match.
  • Controllers can now exit the Entry Message screen.


[h3]Alchemist[/h3]
  • Orange Flask damage increased to 40 (up from 30).


[h3]Battlepriest [/h3]
  • Updated Lights Bulwark tooltip to include immunity to crowd control.


[h3]Bomber[/h3]
  • Mortar Bomb fuse vfx will no longer turn off while running backwards. (Thanks You Fools).


[h3]Butcher [/h3]
  • Melee Haunch and Melee Punch attacks now deal 16 damage (up from 12 and 10).


[h3]Countess[/h3]
  • Ironvines reflect damage will correctly count as the Countess’ damage for kill attribution.
  • Brambles will now decay 50% slower.


[h3]Engineer[/h3]
  • Engineers Ultimate will now spawn in Bamball maps.


[h3]Plague Doctor[/h3]
  • Default ability keys fixed.


[h3]Witch Hunter[/h3]
  • Ability descriptions have been updated.



Station
Fixed visual bugs with ultimate spawn.
Removed item spawns from the platforms.
The middle train has been updated to change the layout of the map every 30-60 seconds with added item and barrel carriages.