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Gloomhaven's Jaws of the Lion expansion is coming to PC

You might know Gloomhaven as the giant box on the shelf at your local Barnes & Noble, as it's a massively successful fantasy board game that began as a Kickstarter campaign in 2015. However, there's also a very good PC edition of Gloomhaven, and that version will be expanding with the Jaws of the Lion expansion in the near future.


Jaws of the Lion originally launched as a standalone addition to Gloomhaven, and was originally a Target exclusive. It's a prequel story to the events of the base game, and it was meant to be an easier introduction to Gloomhaven's complex systems of cards, combat actions, and turns.


The digital version of Jaws of the Lion will work a bit differently. Sold as add-on DLC, you'll unlock its 25 new missions once you've completed the second scenario in Gloomhaven's main campaign. It's adding four new mercenaries: the Valrath Red Guard, the Inox Hatchet, the Human Voidwarden, and the Quatryl Demolitionist. There are 10 new items, 10 new types of monster, and 22 new city events as well.


Read the rest of the story...


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JAWS OF THE LION - COMING SOON

“So what, you’re a party now? A Quatryl, an Inox, a Valrath and a… whatever this one may be. Going to investigate? Don’t trouble yourselves. It is the work of vermlings I tell y’all. Ain’t nothing worse than these. Always eyeing. Always plotting. Caught one chuckling in a corner the other day. Was alone that one. Didn’t laugh for very long. I’ll tell y’all what. You prove they did it. You end them. You bring back the people, and I’ll make sure it’s worth your time.”

Lo and behold, fellow guildmasters!




DISCOVER THE JAWS OF THE LION DLC TRAILER


[previewyoutube][/previewyoutube]



Work is back on the menu: we’re releasing Jaws of the Lion!


A new sinister threat is looming over Gloomhaven. A series of disappearances have plagued the city and it falls upon you, brave mercenaries, to cast a light on these shadowy events.

As we roar in anticipation, here is what you can expect from this DLC:

  • 25 new scenarios for 30+ hours of gameplay, leading you to the undercity of Gloomhaven.
  • Four new playable mercenaries that can also be used in the original Gloomhaven campaign:
    • Valrath Red Guard (tank, crowd control), an outcast from Jhinda, wielding their own kind of weapon, a chained sickle. None shall escape the Red Guard’s grasp…
    • Inox Hatchet (ranged damage), a sinister marksman, hunter of beasts and men alike. Hatchet’s quarries are already dead, they simply don’t know it yet.
    • Human Voidwarden (support, mind-control), who survived an encounter with the void as a child and is now able to wield its mysterious powers. Minds are open books, reality can be bent… But always at a price for the Voidwarden.
    • Quatryl Demolitionist (melee damage, obstacle manipulation), ready to destroy anything that stands in their way towards, well… Destruction. You might want to move aside.
  • 10 new monster types and bosses
  • 22 new city events full of tough moral choices
  • 10 items brought to the market through chests and scenarios
  • 24 Battle Goals to let down your group over whole new reasons

You will be able to access the DLC through Gloomhaven’s story campaign, unlocking Jaws of the Lion’s missions after the second campaign scenario. Alternatively, you will be able to play with the new mercenaries and items in the Guildmaster and Story campaigns.

Jaws of the Lion can be played solo or in Coop mode for up to four players.

[h3]You can already wishlist the Jaws of the Lion DLC today on Steam. [/h3]

https://store.steampowered.com/app/1809490/Gloomhaven__Jaws_of_the_Lion/

To access The Jaws of the Lion content in multiplayer Coop every player has to own the DLC.




Frequently asked questions


Is the DLC going to be a standalone campaign?
No, you are able to integrate the content of the DLC (4 mercenaries, 10 items and 25 new scenarios) with a simple click of a button into an existing Story campaign without having to start over. Alternatively, all new Story campaigns will have all new mercenaries available from the start and the new scenario content available after core mission 2.

Note - DLC enabled save games cannot be reverted to non-DLC games.

If you play in the Guildmaster mode, once converting the save or starting a new game the 4 mercenaries will be immediately available and the items will be added to various treasure tables.

How long is the game going to be at launch?
You can expect about 30+ hours to finish the main campaign.

How many players can play together online?
You will be able to play online up to 4 players, the same as the base game. Once a saved game is converted to be DLC compatible, all players will require the DLC to be able to join.
When starting a new campaign you will have the option to activate Jaws of the Lion or play with the base game only.

Can we expect further updates / DLCs after that?
Although we cannot share anything at this point, we will keep supporting the game after the release of Jaws of the Lion.

How many languages will be supported on Jaws of the Lion?
All the languages of the base game will be supported.

On which platforms will Jaws of the Lion be released?
The DLC will be available on Steam and GoG for Windows & MacOS.




JOIN THE GLOOMHAVEN COMMUNITY
we cool

As you venture through the lands of Gloomhaven in the newly released board game campaign, share with us your thoughts, screenshots, gameplay and virtually anything that you please on Twitter.
We also post fun content (*meeeeemes*) and share tips & tricks!

You can also join our dedicated Discord server here: discord.gg/gloomhaven to receive help and advice, meet other players and discuss any topic you want!
You will be received with tremendous friendliness and warmth!

v.24767 Update

Fixed - Issues with desyncing while using the Merchant in Multiplayer
Fixed - Unwanted '!' notification remaining on the Trainer screen in Guildmaster mode
Fixed - Issue with flying monsters opening doors if they were trying to move to avoid disadvantage
Fixed - Issue when skipping Trample when immobilized in Multiplayer
Fixed - Issue if a client leaves a multiplayer game during character creation
Fixed - Softlock when being pulled through a pressure place in scenario #66
Fixed - Softlock when moving over hazardous terrain with Divine Intervention
Fixed - Error when AI is moving towards a target hex/obstacle
Fixed - Issue with Volatile Consumption in Multiplayer
Fixed - Issue with autoequipping chest items in Multiplayer
Fixed - Issue to prevent late Ready Up messages causing desynchs in Multiplayer

Updated - Better error logging for Mac specific game directory permissions
Updated - Better error reporting for broken mods

Quality of Life Update & Steam Achievements

Standing in front of an ominous dungeon, Spellweaver did not feel as confident now as she did back at the tavern. Over there, she would gloat about how she earned all of these achievements. But other mercenaries challenged her, and she had to show them all... as bragging only gets you so far.

And let me tell you, her companions did not make things any easier.
Scoundrel spent quite a while staring obsessively at a nearby chest, visibly trapped, and muttering “Mine…All Mine”.
Brute, for his part, repeatedly yelled “I’ll kill them all!" and "Get over Here!” at an immobile skeleton, amidst a sea of profanities.

Suddenly, she caught movement in the shadows of the dungeon. Hungry things lurking, waiting, observing. A shiver ran down her spine, but the job had to be done. With a grim grin, she starting preparing a chromatic explosion...
A normal day in Gloomhaven.




[h3]Our warmest welcome, fellow mercenaries![/h3]

We are gathered here today to celebrate the new update, containing a lot of new content, many bug fixes and the awaited Steam achievements.
You can find more details below.

QUALITY OF LIFE IMPROVEMENTS


We are adding new optional rules coming from Gloomhaven, Jaws of the Lion and Frosthaven alongside the update of several existing features. These changes and additions should let you customize your experience to a far greater extent!

[h3]OPTIONAL RULES[/h3]
Added - House Rules to the options screen and Campaign start:
  • Permanent Enhancements option
  • Summons Movement option
  • Rolling Modifiers variant option
  • Reduced Randomness option
  • Line of Sight variant option
  • Split Gold option now available in Campaign and Guildmaster

[h3]UPDATES[/h3]
Updated - Ping system (now on Ctrl + key) to be usable during your own turn
Updated - Scenario preview UI on the map to display chests you did not loot previously
Updated - Enabled restart round in Multiplayer for the host
Updated - New Personal Quests UI
Updated - More information on the gold distribution UI
Updated - New Main Menu screen
Updated - New UI to help show when additional targets are available

FIXES


Fixed - Missing Worldmap location names
Fixed - Issue with the Frost Demon movement on cards 624 and 625
Fixed - Issue with the Fast Healer Battle Goal
Fixed - Issue where players are unable to relocate mercenaries to different starting hexes after discarding cards due to a road event
Fixed - Issue with scenario 41 where you were unable to escape through the exit if you had been stunned on the exit tile
Fixed - Softlock with Psychic Projection + Heavy Basinet
Fixed - Undo button being available during movement when using Trample bottom with no enemy targets
Fixed - Issue with using Chimeric Formula top in multiplayer
Fixed - Issue when selling an item in a road event in multiplayer
Fixed - Issue with Lead to Slaughter top softlocking if the attack kills the target
Fixed - Issue with the boss Harvester where the end of round active bonus is applied more than once
Fixed - Issue with Scenario 54 where you are able to kill a Harrower Infester with a "kill" card if you are not the wielder of the Staff Of Xorn
Fixed - Issue with Dark Rider summoning two imps on the same hex
Fixed - Issue with Formless Power consuming different items for players in Multiplayer
Fixed - Issue with skipping Cold Fire top in Multiplayer
Numerous minor fixes and optimisations.


STEAM ACHIEVEMENTS


You can now 100% Gloomhaven in a new way: Steam achievements, assemble!
Also, it earns you big-time bragging rights.
On top of completing the Guildmaster and board game campaigns, which is quite the accomplishment in and of itself, you can now also attempt to get the Steam achievements!
You get to look awesome in another brand new shiny way, as you can showcase it on your Steam profile.


JOIN THE GLOOMHAVEN COMMUNITY
we neat

As you venture through the lands of Gloomhaven in the newly released board game campaign, share with us your thoughts, screenshots, gameplay and virtually anything that you please on Twitter.
We also post fun content (*meeeeemes*) and share tips & tricks!

You can also join our dedicated Discord server here: discord.gg/gloomhaven to receive help and advice, meet other players and discuss any topic you want!
You will be received with tremendous friendliness and warmth!

Gloomhaven for Steam Awards!

Hello there mercenaries!

Soon, it's December. You know what this time of the year means, don't you..?
*small drum sounds for intense suspense*

.

.

.

[h2]IT'S STEAM AWARDS TIME![/h2]
(Yes, you probably got it wrong, we know.)

And what better Award Category for Gloomhaven than the "Best Game You Suck At", because everyone loves to hate curses and neverending oozes.
It would really mean a lot to us to even make the short list for an award and we can think of none better than this one. So get your votes in and tell all your friends and family to do the same!




Looking at where we came from, and realizing where we're standing now, it feels incredible to be in a position to compete for a Steam Award.

We're very grateful and happy to have made that journey with you guys.
From our Steam Early Access a little more than two years ago now, to the full 1.0 launch in October and now the macOS release... it's been one hell of a ride. And a wonderful one.
And we're not done.

[h3]To Gloomhaven, and to you all![/h3]

XOXO
The Gloomhaven Team