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Dev Blog #1

[h3]Hail Adventurers![/h3]

The time has come to introduce you to the shady individuals available to hire as part of your mercenary troupe in Jaws of The Lion.

Each of these characters brings something new to combat within Gloomhaven Digital, including their own unique powerful ability when they reach level 5 so be prepared for spoilers about their gameplay and stop reading now if you want it to be a surprise!

[Note: some parts of this article are hidden under black lines to avoid spoilers - Hover over them if you wish to reveal the content!]

The important thing to know is that these characters are available to use in your core Gloomhaven scenarios and core mercs can take part in Jaws scenarios, neither are limited to their own content, so the amount of combos has increased massively.

For example, base Gloomhaven Digital has a total of 2380 mercenary combinations for a group of 4 characters, with the extra four Jaws mercs added unlocked, the number of combinations almost triples with 5985!

(Just be glad you aren’t the ones who have to ensure every single possible combination of abilities works!)



[h3]Get to the Chopper![/h3]
The Inox Hatchet comes fully loaded with an infinite array of deadly Axes, but like any other good craftsman, they have their Favorite. In this case it is represented by an ability that adds a reusable +3 modifier when used on your enemies.
Be aware though, that as an axe, it tends to get stuck in vital organs, demonic viscera and other people’s faces. Therefore an important thing to remember is that after you use the Favorite, you’ll have to go pick it up when the enemy is dead. Be careful not to spend turns retracing your steps while the rest of your party gets murdered in the next room!



[h3]A Breath of Fresh Air[/h3]
The Hatchet’s abilities generally enjoy a fresh breeze, so pairing them with Cthulhu or a character with access to infuse or consume any brand of element will unlock their more powerful effects.

At Level 5, the Hatchet gets access to an even better weapon that adds Wound and Push to the ranged attacks of your choice - unfortunately, they didn’t come up with a particularly imaginative name for the new axe.


[h3]When Push comes to Shove[/h3]
Even though the Hatchet is primarily a range damage dealer, they share the Brute’s penchant for shoving enemies around dungeons. This makes them a great choice for those dungeons full of traps and hazardous terrain. Of course, you can always bring along someone to make some traps for you.



[h3]Get Over Here![/h3]

The Valrath Red Guard has a decent selection of both melee and ranged attacks, but where they excel is targeting and damaging adjacent enemies with fire or just hitting them with a thing on a chain!
Flame Shroud is an early powerhouse and works somewhat like a simplified Retaliate, although the enemy only needs to become adjacent to trigger it.
Combine that with a wide array of abilities which Pull hapless adversaries towards you and follow up with radial attacks and damage and the Red Guard can hold the front line - especially against Shielded enemies.

[h3]The Luck of the Devil[/h3]
At Level 5, the Red Guard has access to the Sand Devil ability. Similar to a Summon, the Sand Devil allows the Red Guard to move enemies around the dungeon, triggering Muddle and dealing damage as they go. Combine this with their adjacent enemy targeting abilities and you’ll see the Red Guard is a master of positional combat.
Be aware, the Sand Devil can also move allies to give them an extra speed boost, just make sure to ask first, many people don’t enjoy the damage and muddling that comes with a free ride!


[h3]Flame War[/h3]
The Red Guard uses both Light and Flame elements and therefore combos well with Sun and certain Spellweaver builds. You’ll always need to balance both using the Elements but also setting up infusions to be used the next turn, the Red Guard without access to their consumes isn’t quite as effective.


In Conclusion


That’s it for today! We will see you next time with a blogpost about the 2 remaining mercenaries of Jaws of the Lion: Voidwarden and Demolitionist.
Make sure to check it out since we will be explaining key differences between the physical and digital format of the game!
Until then, why not tell us which merc you're most excited to try, or come to our Discord server and discuss strategies or find other players to take Jaws on with?

You can always follow updates, share content and memes with us on our Twitter or Facebook page, and check our awesome visual content on our brand new Instagram!

[h3]Till next time, mercenaries.[/h3]

Gloomhaven's first DLC adds cultists and new mercenaries

Flaming Fowl Studios and Asmodee Digital are expanding their digital adaptation of dungeon-crawling tabletop sensation Gloomhaven with its first DLC, starring a perennial favourite: cultists.


Read more

JAWS OF THE LION RELEASES MAY 17

Soaked by the pouring rain, chilled by the cold and without any contract, four suspicious mercenaries are waiting. Soon, it will be their turn. Soon...




[h2]GET READY TO PUT YOUR HEAD IN THE LION'S JAWS[/h2]


Jaws of the Lion takes you through the undercity of Gloomhaven to investigate a series of disappearances. There, you will uncover a sinister threat and offer your kind (and self-interested) assistance.
In addition to this new questline, the DLC brings a generous amount of content for you to add to your existing campaign. This includes new monsters, bosses, items, city events and something else I can't quite remember...
Ah yes, of course, the new mercenaries!
The Valrath Red Guard, the Inox Hatchet, the Human Voidwarden and the Quatryl Demolitionist will join your party to enrich your Gloomhaven experience.

[h3]Pre-order today to enjoy a 15% discount! [/h3]

https://store.steampowered.com/app/1809490/Gloomhaven__Jaws_of_the_Lion/

To access The Jaws of the Lion content in multiplayer co-op every player has to own the DLC.




[h2] FREQUENTLY ASKED QUESTIONS [/h2]


[h3]Is the DLC going to be a standalone campaign? [/h3]

No, you are able to integrate the content of the DLC (4 mercenaries, 10 items and 25 new scenarios) with a simple click of a button into an existing Story campaign without having to start over. Alternatively, all new Story campaigns will have all new mercenaries available from the start and the new scenario content available after core mission 2.
Note - DLC enabled save games cannot be reverted to non-DLC games.
If you play in the Guildmaster mode, once converting the save or starting a new game the 4 mercenaries will be immediately available and the items will be added to various treasure tables.

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[h3]How long is the game going to be at launch?[/h3]

You can expect about 30+ hours to finish the main campaign.

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[h3]How many players can play together online? [/h3]

You will be able to play online up to 4 players, the same as the base game. Once a saved game is converted to be DLC compatible, all players will require the DLC to be able to join.
When starting a new campaign you will have the option to activate Jaws of the Lion or play with the base game only.

* * * * * * * * * * * * * * * *

[h3]Can we expect further updates / DLCs after that?[/h3]

Although we cannot share anything at this point, we will keep supporting the game after the release of Jaws of the Lion.

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[h3]How many languages will be supported on Jaws of the Lion?[/h3]

All the languages of the base game will be supported.

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[h3]On which platforms will Jaws of the Lion be released?[/h3]

The DLC will be available on Steam and GoG for Windows & MacOS.




[h2]JOIN THE GLOOMHAVEN COMMUNITY[/h2]
we rule

As you venture through the lands of Gloomhaven in the newly released board game campaign, share with us your thoughts, screenshots, gameplay and virtually anything that you please on Twitter.
We also post fun content (*meeeeemes*) and share tips & tricks!

You can also join our dedicated Discord server here: discord.gg/gloomhaven to receive help and advice, meet other players and discuss any topic you want!
You will be received with tremendous friendliness and warmth!

v.26154 Update

  • Fixed an issue with Scenario #60 Alchemy Lab
  • Fixed an issue with buying and selling items in multiplayer.

V.26096 Update

Quick update to fix a few issues.
  • Fixed an issue with the item Cloak of Phasing
  • Fixed an issue with Music Note Defensive Ditty
  • Fixed an issue with Lightning Vengeful Barrage, after taking damage from a wound when there are no monsters adjacent
  • Fixed an issue with Music Note Inspiring Anthem and Power Ballad
  • Fixed a multiplayer error in Campaign when traveling to a scenario when a client joins after the host has sold items in the shop.
  • Fixed an error when a flying monster dies on a hex where an obstacle previously existed.


Don't forget to add Jaws of the Lion to your Wishlist!