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To Infinity - And Beyond!

Hello Riftbreakers!


It is time to unveil one of the major innovations in the free Riftbreaker 2.0 update, which will be available to all our players. During your exploration of Galatea 37, you go on several expeditions taking place in the seven varied biomes of the planet. However, those storylines end with the establishment of your permanent resource outposts. Many of you wanted to keep exploring the biomes - either because you were fond of them or because you needed the resources that those biomes provided. We wanted to give you such an option for a while, and now the time is right. Here’s your first look at The Riftbreaker’s randomized mission generator.

Choose the biome and mission type, roll to find what you want, and ahoy, adventure!

Our newest feature becomes available once you have established a resource outpost in a given biome. Mind you - you have to finish the entire storyline of that leg of the campaign. Bolting out before the objectives are complete or setting up an Outpost building on the scouting mission do not count! Once you’ve “completed” a biome, you can simply go to the Orbital Scanner menu screen and select the ‘Scan’ option. That will take you to a brand-new screen, where you can order your long-range radars to look for a place viable for one of two things: exploration or resource extraction.

Exploration: The Riftbreaker style. You can find groups of bioanomalies in some spots. Perhaps activating them all at once is not the best idea, but we won't tell you how to live your life.

Exploration missions are perfect for those players who want to experience the thrill of venturing into areas densely populated with Galatean wildlife. These places are rich in Bioanomalies, Biocaches, and underground resource deposits, encouraging you to scout the entirety of the mission area. You can find something useful around every corner and test your arsenal in combat situations. Resource extraction missions, on the other hand, take place in areas with more raw resource deposits and fewer natural dangers. They are perfect for setting up additional outposts that will boost your economy to reach the mysterious, long-term endgame goals (which we’ll keep a secret for a bit longer).

Here's the preview of the Scanner screen with all the mission data. The data points are explained below.

Once you choose the biome and the mission type, the scanner will try to find a suitable location for you. When it does, it will present you with a list of basic facts and statistics about that area. You wouldn’t want to make a blind rift jump into the unknown, would you? Here is a short description of the data you will receive from the long-range scans:
  • Map Size - informs you about the size of the area of interest in kilometers. Not all maps are square!
  • Threat Level - This stat tells you about the area's density of the alien population. It is possible to find areas where a specific species dominates over others, making it much more likely to encounter a particular type of creature and making missions much more exciting.
  • Terrain Type - This will inform you about the area's terrain formations. Flat and open areas are better for setting up outposts. Lakes allow you to take advantage of liquid resources. Canyons give you a tactical advantage when fighting aliens. We have crafted over thirty new map tiles with varied layouts to enhance gameplay’s strategic depth further.
  • Bioanomalies - The higher the stat, the more Bioanomalies you can expect to find. This is what you’re going to be predominantly interested in when looking for an area for an exploration mission.
  • Underground Deposits - The number of hidden resource caches you can excavate using the Geoscanner.
  • Resource Types - Informs you about the variety and amount of resources you can find in a given area. This will help you decide what factories you can build during your mission.


Here's an example layout of a resource-rich map in difficult terrain. Building an outpost here would be challenging, but imagine all those resources ready-to-go in your Storage!

This example, on the other hand, shows what you can find during exploration missions. That's actual water in the Tropical Zone biome! We finally have the technology!

Galatea 37 is an enormous place. There is a virtually infinite number of places you can visit, explore, and use to expand the economy of your proto-colony. If you dislike the area found by the scanner, you are free to perform another scan. This will allow you to find a place that will help you fulfill your goals. However, each area picked up by the scanner is interesting for one reason or another. They contain anomalous objects and sites that should spark your scientific curiosity. For example, a freezing cold area in the middle of a radioactive wasteland. Or a meteor impact site. Or a gravitational anomaly in the middle of nowhere. Each map is worth exploring, but ultimately, the choice is yours!

Sometimes you will find unique formations or sites that will tell a story of their own. Explore everything and look at anything unusual!

The ability to scan for additional planetary missions is one of the biggest innovations in the upcoming Riftbreaker 2.0 update. It will play a huge role in the Extended Story Campaign and allow you to elevate your infrastructure to levels you have never seen before - and this is just the tip of the iceberg. Be on the lookout for more news, where we will reveal even more new mechanics and upgrades to the ones you already know. If you hang out on our Discord at https://www.discord.gg/exorstudios or our streams at https://www.twitch.tv/exorstudios you’ll be among the first to find out what we’re talking about.

See you there!
EXOR Studios