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The Riftbreaker Closed Co-Op Beta Update, May 8th 2025

Hello Riftbreakers!


We have just published a minor update for The Riftbreaker Closed Co-Op Beta, which includes the final survival Mode mission in the Radioactive Desert biome! All biomes are playable now - we're looking forward to hear what you think! Full changelog below.

[h3]The Riftbreaker Closed Co-Op Beta Update, May 8th 2025[/h3]
  • The Desert Biome has been added to the playtest version. All biomes are now Survival playable.
  • Added a server password check option to the Game Server Lobby.
  • The game will now remember authenticated sessions, so you won’t need to re-enter passwords after map changes.
  • Added a WeatherEntityLocalDamageAccumulator to fix the earthquake event lag spike.
  • Fixed an issue where players couldn’t start properly after joining the game.
  • Fixed a bug causing double chainsaw attacks from the mech.
  • Added internal checks to prevent crashes related to melee weapon switching.
  • Improved co-op synchronization: items from team entities are now correctly transferred to all players.
  • Fixed a rare crash related to weapon detection in the Lua scripting system.
  • Fixed visibility of the ‘Back’ button on the Statistics screen.
  • Improved hitboxes for control buttons in the Customize Controls screen.
  • Minor visual fixes and asset updates throughout the game.
  • Added blueprint-level assertions in the Pause System for better debugging.
  • Fixed model usage bugs in the Crafting Screen.
  • Fixed multiple crash bugs and other issues.


EXOR Studios