The Riftbreaker Closed Co-Op Beta Update, May 8th 2025
Hello Riftbreakers!
We have just published a minor update for The Riftbreaker Closed Co-Op Beta, which includes the final survival Mode mission in the Radioactive Desert biome! All biomes are playable now - we're looking forward to hear what you think! Full changelog below.
[h3]The Riftbreaker Closed Co-Op Beta Update, May 8th 2025[/h3]
- The Desert Biome has been added to the playtest version. All biomes are now Survival playable.
- Added a server password check option to the Game Server Lobby.
- The game will now remember authenticated sessions, so you won’t need to re-enter passwords after map changes.
- Added a WeatherEntityLocalDamageAccumulator to fix the earthquake event lag spike.
- Fixed an issue where players couldn’t start properly after joining the game.
- Fixed a bug causing double chainsaw attacks from the mech.
- Added internal checks to prevent crashes related to melee weapon switching.
- Improved co-op synchronization: items from team entities are now correctly transferred to all players.
- Fixed a rare crash related to weapon detection in the Lua scripting system.
- Fixed visibility of the ‘Back’ button on the Statistics screen.
- Improved hitboxes for control buttons in the Customize Controls screen.
- Minor visual fixes and asset updates throughout the game.
- Added blueprint-level assertions in the Pause System for better debugging.
- Fixed model usage bugs in the Crafting Screen.
- Fixed multiple crash bugs and other issues.
EXOR Studios