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Co-Op Open Beta Update, August 21st, 2025

Hello Riftbreakers!


Here's yet another patch for the Open Beta of The Riftbreaker 2.0 build in anticipation for the big day on Monday!

[h3]The Riftbreaker Co-Op Open Beta Update, August 21st, 2025 Changelog:[/h3]
  • Fixed missing audio samples in the endgame campaign
  • Improved special encounter tile visuals and sounds
  • Building_base.lua: prevent crash when loading saves with missing/invalid modded content
  • ResourceVolumeSystem: prevent crash when loading saves that contains volume entities with missing/invalid GameplayResoruceDef
  • LootSystem: prevent crash on missing/invalid modded content
  • Updated game remaster version to 698 and disabled the forced "Disable Mods" setting.
  • Fix for missing player markers on screen edge
  • Forced GPU shader cache reload on the first-run after this update
  • Disabled unfinished swamp canyons tile from the mission generator
  • Added 6 Endgame related Achievements (don't worry, they can be achieved in singleplayer)
  • Enabled 3 additional mission generator encounters
  • Fixed multiple instances of multiplayer related crash bugs
  • Fixed rare instances of the game entering an infinite loading state when loading into a map



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