Co-Op Open Beta Update, August 21st, 2025
Hello Riftbreakers!
Here's yet another patch for the Open Beta of The Riftbreaker 2.0 build in anticipation for the big day on Monday!
[h3]The Riftbreaker Co-Op Open Beta Update, August 21st, 2025 Changelog:[/h3]
- Fixed missing audio samples in the endgame campaign
- Improved special encounter tile visuals and sounds
- Building_base.lua: prevent crash when loading saves with missing/invalid modded content
- ResourceVolumeSystem: prevent crash when loading saves that contains volume entities with missing/invalid GameplayResoruceDef
- LootSystem: prevent crash on missing/invalid modded content
- Updated game remaster version to 698 and disabled the forced "Disable Mods" setting.
- Fix for missing player markers on screen edge
- Forced GPU shader cache reload on the first-run after this update
- Disabled unfinished swamp canyons tile from the mission generator
- Added 6 Endgame related Achievements (don't worry, they can be achieved in singleplayer)
- Enabled 3 additional mission generator encounters
- Fixed multiple instances of multiplayer related crash bugs
- Fixed rare instances of the game entering an infinite loading state when loading into a map
EXOR Studios