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  3. Alpha 2 Update 2 + Stream!

Alpha 2 Update 2 + Stream!

Hi everyone!

1. We're live now at www.mixer.com/exor_studios

2. Thank you for all the feedback on the Alpha build of The Riftbreaker! Here's a list of what we managed to track down thanks to your help:

[h2]Alpha 2 - Update 2 Changelog (March 24th, 2020)[/h2]

  • Added: Tutorial textbox how to resize floor tile now appears (but only once per playthrough)
  • Change: Temporary Rift portals are green now to be more distinct from the regular ones
  • Change: Portal icons on the minimap are now triangles
  • Change: Drones can now fly over world-blockers
  • Change: Sandbox description now informs you of the existence of the F11 Sandbox Control Panel
  • Change: Mr. Riggs now has a small Uranium Storage built-in
  • Fix: Uranium added to Solid Material Storage Level 2 and 3
  • Fix: Missing particle effect for Uranium damage added
  • Fix: Speed bonus items now work as intended
  • Fix: Movement controls can be remapped (in case you were using an AZERTY keyboard)
  • Fix: Pipes can now be targeted and destroyed by enemies
  • Fix: Research and building names shortened not to collide with progress bar in research
  • Fix: Smaller fire effect for acid bulbs
  • Fix: There are no more 1px holes between the building menu icons
  • Fix: Removed all enemy waves from HQ upgrade events on sandbox difficulty
  • Fix: Drone buildings now properly display their influence radius
  • Fix: Entities should now appear in the correct places after loading the game from a save file
  • Fix: Debris no longer burns in sludge forever
  • Fix: Multiple small localization fixes
  • Fix: Multiple Crash-to-desktop bugs


These changes are now live!

We are planning the next maintenance patch for the pre-Alpha 2 build to be ready early next week. Thanks to your continued support we are finding a lot of bugs, rebalancing various game systems and introducing numerous improvements.

If you would like to help us shape the game and join the Alpha, go to our Discord:



Oh, and we forgot to mention that we're sending out a new batch of pre-Alpha keys today. Want more info? Check the stream out (we're live right now!) ;)