World Expansion II Experimental Maintenance Update, June 13th
Hello Riftbreakers!
We have just updated the experimental branch of The Riftbreaker with a patch aiming to address the most prevalent issues with The Riftbreaker after the launch of the World Expansion II.
This update is (most likely) incompatible with any current mods. Please remove all mods before playing. MAKE SURE TO MAKE A BACKUP COPY OF YOUR SAVE FILES! Make a copy of 'The Riftbreaker' folder from your documents and keep it safe.
[h3]With all these warnings out of the way, here’s how to access the experimental branch:[/h3]
- create a backup copy of your save folder (Documents/The Riftbreaker)
- disable Steam Cloud save backup for The Riftbreaker
- go to your Steam Library
- right-click on The Riftbreaker
- select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing
After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game, and let us know if you encounter any issues. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback.
[h2]The Riftbreaker World Expansion II Experimental Maintenance Update, June 13th, 2023. EXE: 779 DATA: 396 Changelog:[/h2]
[h3]Fixes[/h3]
- Fixed a crash that could occur when activating the Mining Drill.
- Added a method that removes missing resources after disabling mods without crashing the game.
- Fixed a crash that could happen when the terrain grid changed types during gameplay.
- Fixed an issue that caused cultivator plants and crystals to leak memory.
- Fixed an issue that caused the ParicleSystem to use 200MB of RAM unnecessarily.
- Fixed an error that caused some textures not to unload, causing memory leaks.
- Fixed an issue that caused the right-hand slot weapon to randomly stop working after interacting with buildings.
- Added missing resources to the precache pool to prevent the game from stuttering on startup.
- Fixed an error in one of the DLC2 outro videos.
- Consumable buildings should no longer leave ruins behind.
- Fixed errors connected with the Mining Elevator after activating it.
- Fixed an issue that could cause trees to regrow several times in the same spot.
- Fixed an error that caused player's weapons to sometimes appear in the [0, 0] point on the map.
- Fixed cheat_finish_all_research. Now it finished 'all' research, not 'some' research.
EXOR Studios