World Expansion II Maintenance Update, May 30th
Hello Riftbreakers!
We have just updated the The Riftbreaker with a patch aiming to address the most prevalent issues after the launch of World Expansion II.
[h2]The Riftbreaker World Expansion II Maintenance Update, May 30th, 2023. EXE: 748 DATA: 366 Changelog:[/h2]
[h3]Fixes[/h3]
- Fixed a crash in wave_ground.lua script.
- Fixed a crash when TurretDesc is missing.
- Fixed a crash in BuildingDb.
- Fixed a crash in ResourceLocalGraph is the resource is null.
- Fixed a crash in TerrainGridPatch system.
- Fixed a crash after pressing the 'Stop Research' button.
- Fixed a crash in the InventorySystem.
- Fixed an issue that caused some buildings to stop repairing at 99.9%.
- Fixed multiple problems connected with loading saves created with mods.
- Fixed a problem that caused some consumables not to replenish.
- Fixed a problem that caused the Game Configuration Tool not to store settings properly.
- Added new and previously missing localization strings for popups and settings.
- Fixed an error that caused a wrong video file to be played sometimes.
- Fixed a problem that caused some text in game to display as @@@@@ instead of regular characters.
- Few minor fixes in German localization plus added some previously unlocalized German strings.
- Fixed missing objective translation in the final Caverns story mission.
- Added advanced and rare resource costs to the new expansion equipment - more advanced blueprints were missing additional costs.
- Treasure Hunter` achievement will now only trigger on maps that have underground treasures present.
- Achievements: limit `Forbidden Knowledge` to Campaign and Survival Mode to prevent players from getting this achievement in Prologue.
- Rocks in Crystal Caversn biome have been rebaked and optimized, reducing their polygon numbers.
- Fixed an issue with Mr. Riggs' flashlight and time of day desynchronization.
EXOR Studios