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The Riftbreaker News

Metal Terror Update #3

Hello Riftbreakers!

We have just published an update that addresses some of the most common issues reported by the community. Thank you for the reports and apologies for all the issues you have experienced. If you can't see the update yet, please restart your Steam client.

We expect the next update to go live in about 2 weeks time. Until then, please remember that you can report bugs on our Discord at www.discord.gg/exorstudios or here on the forum. In many instances, copies of your savefile can be very useful for debugging. Feel free to zip your Documents/The Riftbreaker folders and send them over Google Drive or Wetransfer to piotr.bomak [at] exorstudios.com. Please remember to include a description of your issue!

[h3]The Riftbreaker - Metal Terror Patch #3, August 4th 2022. Binaries #573, Package #196 Changelog:[/h3]
  • Fixed an issue with calculating the DPS values of modded weapons. Previously, damage over time was not taken into account.
  • Fixed an issue with loot effects that caused the game to crash occasionally.
  • Fixed the localizations of damage types on the Database screen.
  • Added a missing area damage icon to damage numbers.
  • Changed the visual effects of building cubes. They look better and are much less performance-hungry. We also fixed their effect attachment points.
  • Fixed drone healing effects - they will no longer become unattached from drones and float towards the player.
  • Many fixes to Japanese and Chinese localizations
  • Fixed a crash that occurred in the inventory screen.
  • Disassembling a weapon with a mod installed will no longer remove that mod. This change prevents some crashes in the inventory screen.
  • Plus additional fixes for smaller bugs and obscure crashes.


EXOR Studios

Experimental Update - Metal Terror Patch #3

Hello Riftbreakers!

We have just published a patch to the experimental branch of the game that addresses some of the most common issues reported by the community. Thank you for the reports and apologies for all the issues you have experienced. If you have run into any of the following problems, you can try downloading the experimental version and seeing if the issue has been fixed.

Since we haven’t fully finished testing this update yet. We strongly recommend you to back up your save files before moving onto the experimental branch.

How to join the experimental branch:
  1. create a backup copy of your save folder (Documents/The Riftbreaker)
  2. disable Steam Cloud save backup
  3. go to your Steam Library
  4. right-click on The Riftbreaker
  5. select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing


After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game and let us know if you encounter any issues. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback.

[h3]The Riftbreaker - Metal Terror Patch #3, Experimental, August 3rd 2022. Binaries #573, Package #196 Changelog:[/h3]
  • Fixed an issue with calculating the DPS values of modded weapons. Previously, damage over time was not taken into account.
  • Fixed an issue with loot effects that caused the game to crash occasionally.
  • Fixed the localizations of damage types on the Database screen.
  • Added a missing area damage icon to damage numbers.
  • Changed the visual effects of building cubes. They look better and are much less performance-hungry. We also fixed their effect attachment points.
  • Fixed drone healing effects - they will no longer become unattached from drones and float towards the player.
  • Many fixes to Japanese and Chinese localizations
  • Fixed a crash that occurred in the inventory screen.
  • Disassembling a weapon with a mod installed will no longer remove that mod. This change prevents some crashes in the inventory screen.
  • Plus additional fixes for smaller bugs and obscure crashes.


EXOR Studios

Metal Terror Update #2

Hello Riftbreakers!


We have just published an update that addresses some of the most common issues reported by the community. Thank you for the reports and apologies for all the issues you have experienced. If you can't see the update yet, please restart your Steam client.

[h3]The Riftbreaker - Metal Terror Patch #2, July 29th 2022. Binaries #570, Package #193 Changelog:[/h3]

  • Energy Grid is now more resistant to breaking up. This is a potential fix for the problem that caused your energy to drop down to 0 suddenly.
  • Fixed building limits - you will now be able to build the correct number of Comm Hubs, Armories and other limited buildings.
  • Weapon piercing has been fixed. Projectiles fired by weapons with piercing stat no longer have a 100% chance to pass through enemies.
  • A number of achievements has been fixed and are now available: AI Driven, All that Glitters, No Water, No Problem, Swiss Bank Account.
  • Laser Sword research item is now properly awarded and unlocked after finishing the Expansion storyline.
  • Removed the instance limits for Bradron & Wingmite idle sounds.
  • Liquid Decompressor now retains its equipped liquid after being upgraded.
  • Fixed a crash that occurred when activating the Rift Station
  • Fixed a crash that occurred when using the Mini Miner.
  • Fixed size, light and particles for repair effects.
  • Fixed Flurian Boss grenade launcher weapon.
  • Fixed a crash that occurred when removing a pipe that hasn't been fully built yet.
  • Fixed a problem that caused factories to stop working even when there were resources underneath.
  • Fixed a crash in PatchUserConfigVariables system.
  • Fixed an error that occurred when constructing walls using a gamepad.
  • Fixed a crash in ItemDescriptionTab.
  • Fixed problems with activating the Rift Station when using a save older than the World Expansion release version.


EXOR Studios

Experimental Update - Metal Terror Patch #2

Hello Riftbreakers!


We have just published a patch to the experimental branch of the game that addresses some of the most common issues reported by the community. Thank you for the reports and apologies for all the issues you have experienced. If you have run into any of the following problems, you can try downloading the experimental version and seeing if the issue has been fixed.

Since we haven’t fully finished testing this update yet. We strongly recommend you to back up your save files before moving onto the experimental branch.

How to join the experimental branch:
  1. create a backup copy of your save folder (Documents/The Riftbreaker)
  2. disable Steam Cloud save backup
  3. go to your Steam Library
  4. right-click on The Riftbreaker
  5. select 'Properties,’ then 'Betas,’ and use the following password: IknowWhatImDoing


After that, you will be able to choose 'experimental' from the drop-down menu. Download the update, play the game and let us know if you encounter any issues. We also have a channel on our Discord: #rb-experimental-feedback - we highly encourage you to join in and share your feedback.



[h3]The Riftbreaker - Metal Terror Patch #2, Experimental, July 27th 2022. Binaries #568, Package #190 Changelog:[/h3]

  • Energy Grid is now more resistant to breaking up. This is a potential fix for the problem that caused your energy to suddenly drop down to 0.
  • Fixed building limits - you will now be able to build the correct number of Comm Hubs, Armories and other limited buildings.
  • Weapon piercing has been fixed. Projectiles fired by weapons with piercing stat no longer have a 100% chance to pass through enemies.
  • A number of achievements has been fixed and are now available: AI Driven, All that Glitters, No Water, No Problem, Swiss Bank Account.
  • Laser Sword research item is now properly awarded and unlocked after finishing the Expansion storyline.
  • Removed the instance limits for Bradron & Wingmite idle sounds.
  • Liquid Decompressor now retains its equipped liquid after being upgraded.
  • Fixed a crash that occurred when activating the Rift Station
  • Fixed a crash that occurred when using the Mini Miner.
  • Fixed size, light and particles for repair effects.
  • Fixed Flurian Boss grenade launcher weapon.
  • Fixed a crash that occurred when removing a pipe that hasn't been fully built yet.
  • Fixed a problem that caused factories to stop working even when there were resources underneath.
  • Fixed a crash in PatchUserConfigVariables system.
  • Fixed an error that occurred when constructing walls using a gamepad.
  • Fixed a crash in ItemDescriptionTab.
  • Fixed problems with activating the Rift Station when using a save older than the World Expansion release version.


EXOR Studios

Hotfix for crashes caused by AZERTY keyboard fix

This hotfix patch fixes game startup problems caused by an earlier fix for AZERTY keyboard problems. We are very sorry for the inconvenience!