08.25 Maintenance

Hello everyone, this is the Ironsight team.
Server maintenance will take place on Wednesday, August 25th.
Please make sure to disconnect from the servers in advance in order to avoid any issues.
Time:
[KST] 14:00 ~ 15:00 August 25th
[CEST] 07:00 ~ 08:00 August 25th
[PDT] 22:00 ~ 23:00 August 24th
[h3]Summer Sales Season Closing[/h3]
The summer season is unfortunately coming to an end.
With the next update, the summer products will no longer be purchasable in the store so make sure to grab anything you still want before it's too late!
Look forward to next years Summer Season as we will prepare even more amazing products.
Date : Next Weeks Maintenance
Closing Sales List
Kalli's Summer Box
Kalli's Summer Box 10+1
[h3]Bug Fixes and Improvements[/h3]
- The Duel leaderboard now displays the top 100 players.
- Added the ability to view player details when clicking on their name during matchmaking.
Click the tag to see more information about a player - Corrected a bug with Duel replays on the Airport map where the original Duel map was loaded instead.
- Match preparation time for Duel has been increased by 10 seconds in order to prevent issues that occur when a players connection is delayed.
- Due to the third-person camera when using emotes causing issues, emotes can no longer be used in Duel.
[New Options Added] - Added an option to determine if Hit-markers are client or server sided.
When dealing damage to opponents, changes the processing of hit-markers displayed to server or local.
Deactivate - [Default] Conventional method that, after you hit your opponent, the server confirms the hit registered and then a hit-marker is display.
Activate - [Local] When you hit the opponent, a hit-marker is displayed immediately. Due to the hit-marker being displayed before the server confirms the hit, hit markers may be displayed even when hit's are not being registered by the server.
This has been added as an option in response to user feedback about hit's not registering because of network delay, and to help with any hit-registration issues in the future. - Added an option to display damage dealt when hitting an enemy.
Option to display damage dealt to enemies, similar to how it is displayed currently in the Gun-range and Battle Royale mode (regardless of option, Gun-range and Battle Royale are applied by default)
Activate - Damage is displayed
Deactivate - Damage is not displayed