05.18 Update Maintenance

Hello everyone, this is the Ironsight team.
This update is aimed at correcting the irregular UDP related errors that some users may have experienced, interrupting their game experience.
Additionally, when a character encounters significant Packet Delay or Packet Loss, along with the relevant icon being displayed on the users screen, that characters actions will be briefly locked in order to help alleviate the de-synchronization issues that occur from the point of view of the other players.
Initially this lock will take effect when the delay exceeds 500ms, and we will continue to monitor and adjust this threshold before gradually lowering it.
Server maintenance will take place on Wednesday, May 18th.
Please make sure to disconnect from the servers in advance in order to avoid any issues.
Time:
[KST] 14:00 ~ 15:00 May 18th
[CEST] 07:00 ~ 08:00 May 18th
[PDT] 22:00 ~ 23:00 May 17th
[h3]Bug Fixes and Improvements[/h3]
- Fixed code that was suspected to be causing the ‘UDP Join Request (-1982)' error.
- Users will now be automatically kicked from the match if they encounter a UDP error in certain situations.
- When Packet Loss or Packet Delay occurs, the characters position may be rolled-back, or halted briefly.
[Added on May 18] - In the Video Options tab, ‘Terrain Quality’ has been changed to ‘Shader Quality’
- Texture Quality options will no longer effect the Lobby Screen, which will always load using the best resolution.
- Adjusted the way in-game textures are loaded.
- The lobby lighting setup has been adjusted.