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Workers & Resources: Soviet Republic News

The PC's most hardcore city-builder just got even harder




s if it wasn't already hard enough, the most recent update for early access city-builder Workers & Resources: Soviet Republic has made running a planned economy even more of a headache. Yesterday's content update added a "super realistic mode" to the already pretty realistic game, meaning you'll need to manage your various resources even more carefully as you build your way to superpower status...
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Soviet city builder adds trams, metros, and 'realistic mode'

Early access city builder Workers and Resources: Soviet Republic update 11 adds some major new features to the already obsessively detailed game. The Soviet city builder now has tram lines and underground metro systems that you can build in your city, customisable state borders, new map editor tools, and an extra-challenging realistic mode for players who are truly hardcore about their logistics systems.


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Content update #11 introduces new metro and tram transport infrastructure as well as the community requested ‘Realistic Mode’, realistic borders and a new water erosion tool for the editor.

[previewyoutube][/previewyoutube]

The community requested Realistic Mode will bring an additional difficulty level for players making the game more systematic and management heavy. Realistic mode will remove all options to purchase goods and vehicles inside facilities directly and remove the option to complete construction using money. This brings several new challenges for the planning process as every resource needs to be transported to your storage facilities from customs house at the border and every vehicle needs to be able to get to the depot from the border under its own power. There will be no sudden appearance of resources inside buildings and no magically appearing infrastructure or buildings. Of course, this mode will be optional as you really need to be very familiar with the game mechanics and be successful when starting a new Republic.



In addition to the Realistic Mode comes the new Realistic Borders update. Previously we only supported square borders, meaning your Republic was always square. The new Realistic Borders update allows you to edit your Republic’s border adding a new level of realism. We have also developed the first map - Slovakia - using the new Realistic Borders feature to showcase what can be done in the editor.



We have also produced the new Water Erosion tool for the terrain editor which will change the random generated terrain into something more realistic. It can also be used to smooth out imported maps


Two of the key new improvements to your Republic’s transport infrastructure are the Metro and Tram updates. We were able to create models for surface metro stations and a new surface metro and railway end station to enable you to plan your public transport network easier. There will be two surface metro stations with varied sizes available as well as an end station which you will be able to use for metro or normal trains.

We have also been working on the basic structures required for trams to operate. For this update, we have added new tram stops, one bigger and one smaller as well as a new way to connect between tramrail road and rails.



[h2]Content Update #11 main features: [/h2]

Report for the community #63

Greetings dear comrades of the Soviet Republic.

Another two weeks passed away and the metro update is not out yet. We are sorry for that, but obstacles that prevent the release are not related to coding itself and we may give you some insight into the development process which is not only about adding new features and fixing the game code itself.

While in releasing the game for close and open testing is quite straight forward, we need to do more when we want to release the official update and even we may have the code ready and tested with all the graphic art related to release, there are other PR related things that have to be done and we have a delay in some stuff there. So, we are delayed again, and it can be released any day if the last things are done properly.



https://www.sovietrepublic.net/post/report-for-the-community-63


Report for the community #62

Greetings dear Comrades.

We are aware that expectations are high while the public release of the metro update to all players was delayed again. Things did not go as we planned timewise, and new bugs were found, so we needed to release a hotfix, but it is really about last touches which are needed for the release.

And as this was delayed mainly by critical bugs found, we were already focusing more on the waste management update which will come after this, and we can give you more insight into what you may expect.



https://www.sovietrepublic.net/post/report-for-the-community-62