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Workers & Resources: Soviet Republic News

Report for the community #40

Greetings dear Comrades of the Soviet Republic!
The current situation here in Slovakia is dire once again and you may have heard that we are one of few countries in National Lock Down. But this cannot slow us down even if it can restrict our freedom of movement, because we can work from home office if necessary, just to bring you the next update which may contain few surprises. Since last report there were two updates released for public test and these were focusing on some fixes. Besides that, new farm buildings were made available, and we added water detail setting to avoid tiling similarly as we did with the land.



More from the report find on our website:
https://www.sovietrepublic.net/post/report-for-the-community-40

Report for the community #39

Greetings dear comrades of the Soviet Republic!
We bring you news once again, and as you anticipate, we can finally give you some information about new features you can expect to be delivered into the game in December if everything goes according to our plans. Our latest small updates brought you those new farm buildings and some fixes. Additionally, we created a new category for Hostels/Student homes and the cursor in underground mode has white colour now. Not too much other to say as the changelogs are quite short. But we can give you something solid about upcoming Crime and Justice feature now.



More from the report find on our website:
https://www.sovietrepublic.net/post/report-for-the-community-39

Live developer gameplay & QA

As a part of Czech & Slovak games week event on STEAM, Peter Adamcik, creator of Soviet Republic, will try play Soviet Republic live and answer your questions, 17th November 16:00 CET

You can check more about this event on this page:
https://store.steampowered.com/sale/CZSKGamesWeek2021

Link for stream:
https://steamcommunity.com/broadcast/watch/76561198258487737

I'm looking forward to you!

Peter

New version 0.8.5.12

0.8.5.10
  • Secret police duty vehicles now installing spy equipment few seconds
  • Fixed rendering of frozen people on entry of the residential buildings
  • Now should be able to connect modded helipads to buildings like hospital, plants, etc
  • Now small and big underground pipes have visually different size
  • Decreased inflation of dollar from 1-15% to 1-3%.. and inflation of Ruble from 1-15% to 1-10%
  • Fixed issue when workshop map contains power plant, and player set as startup parameter no electricity, it was crashing
  • Fixed problem with signals near custom house - the track inside customs was not apart of signal bloc, now fixed - this change should not affect the modded customs with allow pass flags, let us known in case yes
  • Fixed road snap - for example upgrade of roads was very hard with dense streets, when buildings was too close the roads
  • Fixed manufacturing vehicles with random color
  • Tweaked pathfinding, increased footpaths penalty to avoid service vehicles going too much over the footpath especially in winter
  • Corrected broadcasting happiness wrong calculation
  • Fixed snapping errors with underground pipes and heating pipes
  • French localization update
  • Russian localization update


0.8.5.11
  • Fixed helicopter tutorial
  • Fixed mistake in code, when some demands of workers was not meet at certain circumstances his government loyalty was possible to increase


0.8.5.12
  • Fixed crash with notification message
  • Fixed error in code related to workshop item icons initialization, now with "fast init (BUILDINGS)" option are icons loaded only when use, which should save loading time and memory

Report for the community #38



More from the report find on our website:
https://www.sovietrepublic.net/post/report-for-the-community-38