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Workers & Resources: Soviet Republic News

New Patch 1.0.0.7: Improved Waste Management, Vehicle Fixes, and More

[h3]1.0.0.5[/h3]
  • Updated nature lower achievement so that it now accepts plastic waste separated from mixed waste.
  • Fixed the problem where autoreplacement replaced one vehicle with two or more new vehicles.
  • Added teleporting of track builders to the railway construction office when a rail track under construction is split by a signal or junction.
  • Fixed the issue with factory or mine production in cases of low FPS.
  • Fixed the issue with the fuel independence mission in the campaign.
  • Fixed the problem of stuck forklifts.
  • Fixed the issue where waste trucks preferred to load plastic waste from open storage instead of from fast big garbage containers
  • Fixed the crash when renaming cities/areas.
  • Fixed the order of resources in the vehicle schedule or distribution office window.
  • Fixed the crash when browsing types of vehicles or containers that the vehicle can load on .
  • Fixed the issue where a click was accepted on the window below the primary window.
  • Fixed the issue where a crane could sometimes be displayed on old construction .
  • Fixed the issue where sometimes a building did not get water pressure
  • Fixed the issue in Campaign 2 where nuclear fuel exported by ships was not counted towards the completion of the objective.
  • Fixed the crash when clicking on the view button for a helicopter from the construction office .
  • Additionally fixed the issue where circles of asphalt rarely appeared around roads.
  • Fixed the issue with the repairing of trainsets with multiple engines.
  • Fixed the issue where the automatic road connection was not with trolleys when the trolleybus end station was connecting to the trolleybus road.
  • Fixed the crash during the loading at the initialize crossroads stage.
  • The amount of max workers you can set in the right bottom corner now applies also to demolitions.
  • Added button which open official WIKI into a tutorial section
  • Decreased the amount of explosives needed in the source from 0.5 to 0.2 tons.


[h3]1.0.0.6[/h3]
  • Added code to prevent crashes at load.
  • Fixed issue with dynamic fields.
  • Added a checkbox for closing heating plants when the temperature is above the set value.
  • Attempted to fix the issue of ships getting stuck when sent to the western or eastern border.
  • Added a function to redo the no top-soil ground around roads and buildings in cheat mode.
  • Fixed issue in the vehicle window where the value of cargo in loaded containers was not shown.
  • Fixed issue where trolleybuses could not pass over conveyor overpasses.
  • Fixed a small problem with roads not connecting on the Asian map.
  • Fixed a small issue in the campaign mission where donating personal cars was required; it was possible to sell them.
  • Fixed the issue with the big road circle appearing unexpectedly.
  • Fixed issue where a train sent from a custom house tried to use an occupied track and was not launched.
  • Fixed problem where road cranes remained on construction sites even when not needed.
  • Vehicles with loaded nuclear containers and high radioactive protection are no longer sent automatically to the scrapyard.
  • Fixed issue with the textbox about maximum workers for demolition.
  • Fixed issue with refueling when a vehicle is transporting other vehicles between two or more road depots .
  • Fixed issue where a wagon in a rail depot was sometimes considered a locomotive.
  • Disabled the demolition button during a fire if demolition difficulty is enabled.
  • Fixed issue where construction material should remain on-site if two roads under construction are merged into one.
  • Fixed issue where the value of imported resources was sometimes shown as zero.
  • Fixed issue with renaming vehicles to an empty string.
  • Adjusted the campaign's energy independence hint, which changed the camera position to the importing foreign power connection. Increased the interval to 240 seconds, and it will only show the importing power connection three times.
  • Fixed missing characters for European diacritics while playing in Chinese or Japanese languages.
  • Fixed issue when joining/unjoining trainsets to trains as used trains.
  • Fixed unsafe code related to movable doors.
  • Fixed issue where rivers were sometimes not generated on random maps.


[h3]1.0.0.7[/h3]

  • Hotfix for the issue where trams could not launch.
  • The repair station can now select vehicle types for repair.
  • Fixed an issue where incorrect values were displayed in the waste containers overlay.
  • The highlight of the objective tab in the campaign will stop flashing after being used three times.
  • Fixed an issue where helicopters with 100% wear and tear were not going for repair.
  • Fixed an issue with trams getting stuck at tram-to-railroad connections.
  • Airplane parking spots cannot be demolished if airplanes are heading toward them.

Workers & Resources is on SALE!

[h2]Workers & Resources: Soviet Republic is 35% off from until August 6th.[/h2]
https://store.steampowered.com/app/784150/Workers__Resources_Soviet_Republic/

Step into the role of a leader in Workers & Resources: Soviet Republic, a detailed city-building and economic simulation game set in a Soviet-inspired environment. Available now at a special discount of 35% off and its DLC, Biomes is on sale. It's the perfect time to build your glorious republic.

Manage every aspect of your nation’s economy, from resource extraction to manufacturing goods and providing essential services. Use your power to shape the lives of your citizens and ensure their loyalty to the state.

[h3]Features:[/h3]
  • Complex Economic Simulation: Control every facet of your republic’s economy.
  • Detailed Transport Networks: Plan and construct intricate transport systems to keep your republic running smoothly.
  • Dynamic Population Management: Watch your citizens grow and thrive in a realistic, changing society.
  • Advanced Construction Mechanics: Build a variety of structures, each with its own unique requirements and benefits.
  • Immersive Socialist Realism: Experience life in a socialist republic with a meticulously detailed simulation.
[previewyoutube][/previewyoutube]
[h3]Latest Workers & Resources: Soviet Republic Update[/h3]
https://store.steampowered.com/news/app/784150/view/4172103171326162337?l=english
[hr][/hr][h3]3Division's Socials[/h3]
 If you'd like to keep up to date with the latest news and announcements:
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Random Map Generation in Biomes DLC & Thank You

Thank you for making version 1.0 a success!
Workers & Resources: Soviet Republic has reached a new peak of 8,200 concurrent players. Since our launch on June 20th, over 80,000 new players have joined our community. We couldn't have done it without your amazing support!

[h2]Random Map Generation Update[/h2]
We're excited to share that the Biomes DLC now features random map generation! This highly requested feature is just one of many updates in version 1.0.0.3, including numerous fixes and improvements to enhance your gameplay experience.
https://store.steampowered.com/news/app/784150/view/4235154200370532276?l=english
Your Steam reviews and feedback have been invaluable and continuously helped to improve the game. Thank you once again for your support and dedication. We look forward to seeing you explore the new random maps and enjoying the latest updates!

https://store.steampowered.com/app/2499360/Workers__Resources_Soviet_Republic__Biomes/

New version 1.0.0.4

[h3]1.0.0.4[/h3]
  • Fixed issue where the "unsatisfied citizen reaction" game setting caused the game to become ineligible for achievements when changed from high to moderate and the game settings were visited.
  • Fixed a rare crash occurring during loading.
  • Fixed an issue where, in rare cases, saves were incorrectly marked as DLC content.
  • Fixed problem with fuel station detection in the second campaign.
  • Fixed city names in biomes and random maps.

New version 1.0.0.3 (random map Biomes and assorted fixes)

Thank you to everyone for all the support of the v1.0 launch!

Version 1.0.0.3 brings many fixes, as well as enabling random maps for the Biomes DLC:

https://store.steampowered.com/app/2499360/Workers__Resources_Soviet_Republic__Biomes/

Here's the complete list of fixes:

Version 1.0.0.3
  • Added random maps on BIOMEs DLC
  • Fixed problem with the rail distribution office not distributing goods to factories via the cargo stations
  • Fixed crash when the rail construction vehicle returns home and the game crashes due to refueling
  • Fixed issue where there was a missing message when placing infrastructure out of borders
  • Fixed cableway lover achievement not unlocking sometimes
  • Fixed problem where the signal got blocked during the construction of the metro
  • Fixed problem where the signal may stay stuck if a train is replaced
  • Added code to prevent initialization of used vehicles from the future when the game is started on a modded map
  • Fixed issue with difficulty setting lock when a new campaign is started after previously playing a second campaign or another game with the setting lock active
  • When a Construction office vehicle has a loaded vehicle on the flatbed, such as a bulldozer or paver, the manual send construction button is now disabled
  • Fixed mission goal in the top screen when the player sets the main bar to the bottom part of the screen
  • Fixed railtrack issue in the second campaign map
  • Fixed cold temperature issue in the Asia map
  • Fixed Urban Renaissance mission in the second campaign (could not be completed in some cases)
  • Fixed monument objective in the second campaign
  • Fixed issue where in the Fire Safety mission, factory connection construction was considered as a building needing fire station coverage
  • Fixed issue where a message box about a script file mistake was displayed during the campaign
  • Fixed problem in the campaign where the self-sufficient counter would reset, making it impossible to complete the objective
  • Fixed problem in the campaign with the objective to manufacture vehicles, where vehicles waiting to be loaded into the open space storage were not counted for objective completion
  • Fixed objective in the campaign about distribution shops and pubs
  • Fixed crash when launching a long train from the depot, and manipulating the last wagons in the rail depot window
  • Fixed stuck red signal at the rail construction office entrance in rare cases
  • Fixed various issues with ships' collisions and pathfinding
  • Closed courthouses will no longer get assigned cases
  • Fixed transformer priorities resetting after reconstruction
  • Vehicle replacement tweaks
  • Fixed problem where vehicles could be replaced multiple times
  • Fixed terrain issue around one large custom house and the road connection on the Asian map
  • When placing free depots or other buildings, mud roads are always used