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Workers & Resources: Soviet Republic News

Random Map Generation in Biomes DLC & Thank You

Thank you for making version 1.0 a success!
Workers & Resources: Soviet Republic has reached a new peak of 8,200 concurrent players. Since our launch on June 20th, over 80,000 new players have joined our community. We couldn't have done it without your amazing support!

[h2]Random Map Generation Update[/h2]
We're excited to share that the Biomes DLC now features random map generation! This highly requested feature is just one of many updates in version 1.0.0.3, including numerous fixes and improvements to enhance your gameplay experience.
https://store.steampowered.com/news/app/784150/view/4235154200370532276?l=english
Your Steam reviews and feedback have been invaluable and continuously helped to improve the game. Thank you once again for your support and dedication. We look forward to seeing you explore the new random maps and enjoying the latest updates!

https://store.steampowered.com/app/2499360/Workers__Resources_Soviet_Republic__Biomes/

New version 1.0.0.4

[h3]1.0.0.4[/h3]
  • Fixed issue where the "unsatisfied citizen reaction" game setting caused the game to become ineligible for achievements when changed from high to moderate and the game settings were visited.
  • Fixed a rare crash occurring during loading.
  • Fixed an issue where, in rare cases, saves were incorrectly marked as DLC content.
  • Fixed problem with fuel station detection in the second campaign.
  • Fixed city names in biomes and random maps.

New version 1.0.0.3 (random map Biomes and assorted fixes)

Thank you to everyone for all the support of the v1.0 launch!

Version 1.0.0.3 brings many fixes, as well as enabling random maps for the Biomes DLC:

https://store.steampowered.com/app/2499360/Workers__Resources_Soviet_Republic__Biomes/

Here's the complete list of fixes:

Version 1.0.0.3
  • Added random maps on BIOMEs DLC
  • Fixed problem with the rail distribution office not distributing goods to factories via the cargo stations
  • Fixed crash when the rail construction vehicle returns home and the game crashes due to refueling
  • Fixed issue where there was a missing message when placing infrastructure out of borders
  • Fixed cableway lover achievement not unlocking sometimes
  • Fixed problem where the signal got blocked during the construction of the metro
  • Fixed problem where the signal may stay stuck if a train is replaced
  • Added code to prevent initialization of used vehicles from the future when the game is started on a modded map
  • Fixed issue with difficulty setting lock when a new campaign is started after previously playing a second campaign or another game with the setting lock active
  • When a Construction office vehicle has a loaded vehicle on the flatbed, such as a bulldozer or paver, the manual send construction button is now disabled
  • Fixed mission goal in the top screen when the player sets the main bar to the bottom part of the screen
  • Fixed railtrack issue in the second campaign map
  • Fixed cold temperature issue in the Asia map
  • Fixed Urban Renaissance mission in the second campaign (could not be completed in some cases)
  • Fixed monument objective in the second campaign
  • Fixed issue where in the Fire Safety mission, factory connection construction was considered as a building needing fire station coverage
  • Fixed issue where a message box about a script file mistake was displayed during the campaign
  • Fixed problem in the campaign where the self-sufficient counter would reset, making it impossible to complete the objective
  • Fixed problem in the campaign with the objective to manufacture vehicles, where vehicles waiting to be loaded into the open space storage were not counted for objective completion
  • Fixed objective in the campaign about distribution shops and pubs
  • Fixed crash when launching a long train from the depot, and manipulating the last wagons in the rail depot window
  • Fixed stuck red signal at the rail construction office entrance in rare cases
  • Fixed various issues with ships' collisions and pathfinding
  • Closed courthouses will no longer get assigned cases
  • Fixed transformer priorities resetting after reconstruction
  • Vehicle replacement tweaks
  • Fixed problem where vehicles could be replaced multiple times
  • Fixed terrain issue around one large custom house and the road connection on the Asian map
  • When placing free depots or other buildings, mud roads are always used

Workers & Resources: Soviet Republic at Hooded Horse Summer Sale

[h2]The Hooded Horse Summer Sale Has Arrived![/h2]
Until July 11, build and manage your Soviet-style republic in Workers & Resources: Soviet Republic at a 35% discount. During the Steam Summer Sale, you can check out the fantastic discounts on all Hooded Horse titles.



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Workers & Resources: Soviet Republic is a real-time strategy game where you create and manage a planned economy. You control every aspect of your republic, from building infrastructure to managing resources. Check out the recent 1.0 launch and the Biomes DLC!
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[previewyoutube][/previewyoutube][h3]From Today Until July 11[/h3]
The discounts on Workers & Resources: Soviet Republic and all other Hooded Horse games are available through July 11— perfect for enhancing your Summer gaming experience. We're excited to see the worlds you build and the adventures you undertake.

Happy gaming!

New version 1.0.0.2

[h3]1.0.0.1[/h3]
  • Fixed a crash related to long trains in the depot
  • Added foreign power connections to the unpopulated Middle East map
  • Upgraded a model of the RTO MZ bus
  • Fixed the Spanish menu localization problem
  • Updated Japanese, Korean, and Polish localizations
  • Added code to prevent launching DLC maps or saves when no DLC is owned
  • Enabled exit to menu from the building editor


[h3]1.0.0.2[/h3]
  • Fixed issue where the education level change during the second campaign game (difficulty) settings caused problems.
  • Fixed issue where creating a new map could contain setting locks similar to campaigns.
  • Campaign 1 - Fixed Goods scenario.
  • Campaign 2 - Fixed Vehicle Blueprint Acquisition scenario.
  • Terrain editor - Fixed cursor collision for new biome terrains.
  • Fixed crash at "Initialize tool" message during loading.