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Workers & Resources: Soviet Republic News

Report for the Community #73

Greetings dear comrades of the Soviet Republic, and all the fans of the game. As the seasonal cycle turns and our virtual lands teem with life, we toast to the astonishing progress in farming. In the real world and our game alike, the prosperity of our republics hinges on effective farming management. Bearing this in mind, we are thrilled to unveil revolutionary changes to the farming mechanics in our game. These enhancements will not only infuse greater realism but also ensure enjoyment for players of all levels, while maintaining the spirit of our uplifting Soviet-style game.



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Report for the Community #73

Report for the Community #72

Greetings, dear Comrades of the Soviet Republic and fellow fans of this great game!

Thanks to the unwavering determination and tireless efforts of our esteemed development team, we are proud to announce a new feature that will elevate the level of realism in our beloved game to unprecedented heights.
As we march forward towards a brighter future, we must ensure that our transportation and infrastructure remain strong and resilient. That is why we are introducing the vehicle aging and building deterioration system, which will simulate the natural wear and tear that occurs over time.



https://www.sovietrepublic.net/post/report-for-the-community-72

Report for the Community #71

Greetings dear Comrades of the Soviet Republic and all the fans of this game!

We hope this report finds you in good health and high spirits. As you know, life in the Soviet Republic can be challenging, but it is also full of opportunities.
One such opportunity is demolition. The demolition of old buildings and infrastructure can provide space for new developments and pave the way for progress. However, it also presents a new challenge for waste management.



https://www.sovietrepublic.net/post/report-for-the-community-71

Report for the Community #70

Greetings, dear Comrades of the Soviet Republic.

Finally, the website is back online, and we can have the reports as we used to make them before. Do not worry, we are not going to replace the team by some kind of bot or AI, and we do not want to lose our contact with community members.
We are still listening and reading your feedback and suggestions, and today we have something many of you were asking for, information about the current state of the new research tree that we are planning to add to the game in the upcoming content update. There are quite a few interesting items in the tree for you to enjoy in future that you did not have access to before, but it will also be restrictive by locking your access to certain features and technologies in early game.



https://www.sovietrepublic.net/post/report-for-the-community-70

New version 0.8.8.20

Hello comrades, the small fixes from the test branch are now stable! Please let us know if any problems arise. If you experience crashes after updating, try verifying the integrity of the game files.

By the way, today is the anniversary of the release of the game as Early Access! It has already been 4 years since we launched this game, and we hope you appreciate the progress we've made. It has taken more time than expected, but on the other hand, we've enjoyed the development process and added many extra features. We hope that by the time it's 5 years since release, we will have a version 1.0 already released!

0.8.8.18
  • Attempted to fix AMD Radeon 6000 and 7000 crashes/freezes.
  • Fixed a random crash that occurred when building railways.
  • Fixed a problem with citizens and personal cars; sometimes they would use a car when it wasn't necessary, or they wouldn't go anywhere at all.


0.8.8.19
  • Fixed a crash related to the water switches.
  • Fixed AMD Radeon 6000 and 7000 crashes/freezes with a reliable fix, in case Ultra shadows were turned off.
  • Optimized CO search a bit in case no helicopters were available.
  • Fixed a problem with sewage 10m and 15m pumps not pumping.
  • Fixed a text issue in tutorials in the Chinese language.


0.8.8.20
  • Fixed a problem where a train with brand new wagons or locomotives would enter the end station.
  • Fixed some materials on western vehicles that were too bright.
  • Fixed a rare crash that occurred when loading the game.
  • Fixed crashes related to crossroads.
  • Optimized the rendering of constructions; there was low FPS when many underground pipelines were present.
  • Fixed a missing price when placing buildings.
  • Additional fixes for the AMD issue (crash due to too many blueprints).