1. Notruf 112 - Die Feuerwehr Simulation 2
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  3. Easter Update

Easter Update

The Emergency Call 112 - The Fire Fighting Simulation 2 Easter Update is here!

You can read the changelog in the following:

V 1.0.11980
- DLK problems with stabilizers fixed
- adjusted traffic density
- removed some lag-spikes
- fixed crash when loading faulty XML Report
- adjusted colliders of burning car
- rebuild occlusion culling
- Look around can now be assigned to a controller axis
- fixed several crashes in Agent.Tick()
- fixed missing alarm announcements
- Detial level of avatar in 3rd person view increased
- Missions reactivated: Car fire motorway
- Missions reactivated: Oil spill
- Dialogues are only ended correctly when a person is sent away
- Problem with overprotective paramedics fixed
- Sounds: Bugfixes and optimisations
- Additional tool sounds added
- Emergency vehicles should "arrive" in the vehicle hall again
- Vehicles do not stop pointlessly in front of intersections
- Parking spot blockers are dissolved again when all emergency vehicles have moved away
- First connection attempt is carried out without puncher
- Problem with logfile filename fixed
- fixed pocket of embers problem in interiors