Patch Notes On May 15 2019
Attention Survivors:
Rules of Survival will be updated from May 14-15 with the aim of improving your gaming experience. Check maintenance times below to see when it takes place in your region.
PDT (Los Angeles): 3:00 PM, - 6:00 PM, May 14, 2018
EDT (New York): 6:00 PM - 9:00 PM, May 14, 2018
UTC : 10:00 PM, May 14- 1:00 AM, May 15, 2018
UTC+1 (London): 11:00 PM, May 14 - 2:00 AM, May 15, 2018
UTC+2 (Paris, Berlin): 11:59 PM, May 14 - 3:00 AM, May 15, 2018
UTC+3 (Istanbul, Moscow): 1:00 AM - 4:00 AM, May 15, 2018
UTC+7 (Bangkok, Hanoi): 05:00 - 08:00, May 15, 2018
UTC+8 (Singapore, Manila): 06:00 - 09:00, May 15, 2018
UTC+9 (Tokyo, Seoul): 07:00 - 10:00, May 15, 2018
The maintenance times above are subject to change, but we will do our upmost to get back up and running ASAP
* New Mode - Zombie Trial begins;
* Mask and Glasses can be equipped at the same time;
* Zombie Trial has a new passive ability for Infectors: Added passive ability to reduce Skill's cooldown. Infectors can obtain the passive ability randomly at any time or after infecting a Human;
* New dynamic balance for Zombie Trial: During the final 3 minutes of the game, if the difference between the number of Humans and Infectors is too large, the weaker side at this point will be significantly enhanced. Infectors will be enhanced with increased Damage, HP and Movement Speed, while Humans will be able to summon Airdrops that contain large amounts of advanced supplies;
* Zombie Infection Gifts! - During Zombie Trial, participating as an Infector and successfully infecting other players a certain number of times will reward players with a variety of items;
* Epic Clash mode is removed: After the update, Epic Clash mode will be temporarily removed from the game and will have major changes. Epic Clash mode version 2.0 will be available again soon. Please stay tuned;
* Optimized Brain Freeze Trunk skin;
* Gold Mode+ has changed. This week's game mode is Crack Sniper after the update
* Supply Interface now supports the display of Firearm kill announcement;
* Optimized some of the in-game building structures;
* Fixed the issue where Sniper Rifle shot had a delay;
* Fixed the issue where players would sometimes get stuck while parachuting;
* Fixed the issue where the Hovership travelled under water;
* Fixed the issue where the Character's face was not displayed under some circumstances.
* Fixed the mic issues under some circumstances.
Rules of Survival will be updated from May 14-15 with the aim of improving your gaming experience. Check maintenance times below to see when it takes place in your region.
PDT (Los Angeles): 3:00 PM, - 6:00 PM, May 14, 2018
EDT (New York): 6:00 PM - 9:00 PM, May 14, 2018
UTC : 10:00 PM, May 14- 1:00 AM, May 15, 2018
UTC+1 (London): 11:00 PM, May 14 - 2:00 AM, May 15, 2018
UTC+2 (Paris, Berlin): 11:59 PM, May 14 - 3:00 AM, May 15, 2018
UTC+3 (Istanbul, Moscow): 1:00 AM - 4:00 AM, May 15, 2018
UTC+7 (Bangkok, Hanoi): 05:00 - 08:00, May 15, 2018
UTC+8 (Singapore, Manila): 06:00 - 09:00, May 15, 2018
UTC+9 (Tokyo, Seoul): 07:00 - 10:00, May 15, 2018
The maintenance times above are subject to change, but we will do our upmost to get back up and running ASAP
1. New Content
* New Mode - Zombie Trial begins;
* Mask and Glasses can be equipped at the same time;
* Zombie Trial has a new passive ability for Infectors: Added passive ability to reduce Skill's cooldown. Infectors can obtain the passive ability randomly at any time or after infecting a Human;
* New dynamic balance for Zombie Trial: During the final 3 minutes of the game, if the difference between the number of Humans and Infectors is too large, the weaker side at this point will be significantly enhanced. Infectors will be enhanced with increased Damage, HP and Movement Speed, while Humans will be able to summon Airdrops that contain large amounts of advanced supplies;
2. Events
* Zombie Infection Gifts! - During Zombie Trial, participating as an Infector and successfully infecting other players a certain number of times will reward players with a variety of items;
3. Experience Optimization
* Epic Clash mode is removed: After the update, Epic Clash mode will be temporarily removed from the game and will have major changes. Epic Clash mode version 2.0 will be available again soon. Please stay tuned;
* Optimized Brain Freeze Trunk skin;
* Gold Mode+ has changed. This week's game mode is Crack Sniper after the update
* Supply Interface now supports the display of Firearm kill announcement;
* Optimized some of the in-game building structures;
4. Bug Fixes
* Fixed the issue where Sniper Rifle shot had a delay;
* Fixed the issue where players would sometimes get stuck while parachuting;
* Fixed the issue where the Hovership travelled under water;
* Fixed the issue where the Character's face was not displayed under some circumstances.
* Fixed the mic issues under some circumstances.