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- Update 0.7.51 - 0.7.56
Update 0.7.51 - 0.7.56


- New Ship
Speed Shuttle "Ferrara"
available at: Schumacher @FTA Nexsen (SPOILER!)
- New Sidequest
"Tedious Tours"
- Unique Asteroid types
(Plutonium, Dilithium, Strontium, Thorium, Thallium, Nitrogen)
- Fighting Music!(Miguel Johnson)
- Burst weapon support (for the Guardian Suppression Gun)
- Wreck Location images

- Plasma Field + new Plasma item drops
- Add ship rotation shortcuts (assigning them will disable the automatic ship rotation)
- New portraits:
- Cram Bokaj, Addai (Seraphim Applicator)


- CoC Bouncer, CoC Barkeeper


- New missile graphic (used for Pharma Missiles, Ahoi-Rockets, Missile S)
- Faction-colored bars for CoC, GAC, J12
- ISA Hospital version

- Option to disable the auto pause when under attack with the map mode enabled (not yet in options menu)
- Improved Mission 3 "Genocide Consignment" mechanics / dialog and an alternative outcome
- Add a travel group setting to change the fight behavior
- Controller menu: Show the button names (Right Trigger, D-Pad up, etc)
- Turrets restoration / polishing / animations
- Weapons: faction colors optimized
- Level polishing: more asteroid fields, trash fields, faction spawners added
- ISA Research Station: animated lights + visible edges fix
- 'The Waechter' - wrecked graphic
- CoC Mining Station polishing
- Affinity for manually spawned faction ships
- CoC Fighter (renamed "Molotok"): 1 turret slot, engine position fixed
- Turret platforms red signal lights added
- Only auto pause when a new ship attacks with the map mode if the fight started
- Accelerate missiles even without a target
- UI improvements:
- Level Up / item received position on landables
- Show Quest Info tooltips on FoW hidden target icons
- Quest HUD: Failed missions should show (failed) instead of 100%
- Quest HUD: Unfinished quest stages should also have an icon
- 'big' font optimization (spacebar width, draw quality, etc)
- Current location highlighted on FTA Quick Travel maps
- Data cleanup: Ships, Weapons, NPCs
- Add the video driver info to the error logs
- Savegames: Save persons defaulted (reduces the savegame size)
- Mark savegames incompatible if they are from a newer version
- Genocide Consignment Story can break
- Quickload saves instead of loading
- Savegames: Skills are not instantly applied on load
- A lot of ship engine & further ship corrections
- Jupiter clouds seam fixed
- First two Med-Guards during the Waechter hacking should not spawn with rockets
- Do not allow changing the esc key binding
- Ship 'signal lights' never had 0% alpha
- FTA Hub/COC Mining Station leading person is not set to passive ai
- Crash when accepting the Marcel Wallace quest
- Fta Hub, CoC Mining Station, GAC Solar Station: no faction in Analysis
- When the input assignment window is open the game cannot be closed and does not react to focus loss events
- New controllers are not detected when the input assignment window is open
- Auxi map tutorial stage: when already in map, dialog fails to continue
- Some respawning ship fixes (engine sound, collision, color)
- Vasily "I wanted something else." exits the dialog
- Tooltip Type match/mismatch is only checking the first ship turret slot
- Fix a game init std::length_error
- HUD Inventory: when opened and the ship is switched the tooltips are not updated
- Player map window is not displayed/hidden in pause mode
- After Kalypso crash: when Kalypso is attacked she loses the callisto pos target
- Quest HUD: There is no padding if there is only one quest stage
- Quest HUD: On finished/failed quests an empty stage is shown
- Remaining Med-Guards from Hacking escape can kill the player during dialog (should auto pause on dialog)
- Waechter should not burst shoot after hacking
- Always use the Travel group max speed
- Shown ship price in dialogs is not the actual value that is deducted
- Hoshi sells you the "Patriot" ship instead of "Hanako"
- Nortnex tradable while hacking
- Pre-hacking Kalypso-/Waechter Dialog: Shiro leaves to Cad Station
- Shiro destination is set every time "I'm waiting." is selected
- Player ship is not save upgraded
- Save upgrade: Chondros is still on a planet
- Pharma Missiles: type "fixed" but rotating
- Bobby Cliff SOS perma noti stays visible forever
- Asteroid fields update type is wrongly based on movement (should improve performance too)
- Wrong music playing in space fixes
- Add a leading zero to the "Time played" stat
- fix FTA sation nolan travel person name
- Strip the person name for the dialog handler of all incompatible characters
- Save upgrade "Travel Network Access" to "Travel Network NOL"
- Guard Lopez still respawns when the Genocide quest was accepted from Zopa
- Mission 3 escort ships do not defend each other (on pirate attacks)
- Ship engine boost particle bug
- Spawner created + save loaded drops have no drop_emitter set
- Saturn Rings existed twice
- Selection arrows z fight in map mode
- Shiro Travel Group should only approach when the player is near
- "ship_explosion_4" emitter is not really visible on smaller explosions
- Check person gaia state in weapon target invalidation