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  3. Update 0.7.51 - 0.7.56

Update 0.7.51 - 0.7.56






  • New Ship
    Speed Shuttle "Ferrara"
    available at: Schumacher @FTA Nexsen (SPOILER!)
  • New Sidequest
    "Tedious Tours"
  • Unique Asteroid types
    (Plutonium, Dilithium, Strontium, Thorium, Thallium, Nitrogen)
  • Fighting Music!(Miguel Johnson)

  • Burst weapon support (for the Guardian Suppression Gun)

  • Wreck Location images
  • Plasma Field + new Plasma item drops
  • Add ship rotation shortcuts (assigning them will disable the automatic ship rotation)

  • New portraits:

    - Cram Bokaj, Addai (Seraphim Applicator)

    - CoC Bouncer, CoC Barkeeper


  • New missile graphic (used for Pharma Missiles, Ahoi-Rockets, Missile S)


  • Faction-colored bars for CoC, GAC, J12
  • ISA Hospital version



  • Option to disable the auto pause when under attack with the map mode enabled (not yet in options menu)



  • Improved Mission 3 "Genocide Consignment" mechanics / dialog and an alternative outcome
  • Add a travel group setting to change the fight behavior
  • Controller menu: Show the button names (Right Trigger, D-Pad up, etc)
  • Turrets restoration / polishing / animations
  • Weapons: faction colors optimized

  • Level polishing: more asteroid fields, trash fields, faction spawners added

  • ISA Research Station: animated lights + visible edges fix
  • Vulcan bursts emitter
  • 'The Waechter' - wrecked graphic
  • CoC Mining Station polishing
  • Affinity for manually spawned faction ships
  • CoC Fighter (renamed "Molotok"): 1 turret slot, engine position fixed
  • Turret platforms red signal lights added
  • Only auto pause when a new ship attacks with the map mode if the fight started
  • Accelerate missiles even without a target
  • UI improvements:
    • Level Up / item received position on landables
    • Show Quest Info tooltips on FoW hidden target icons
    • Quest HUD: Failed missions should show (failed) instead of 100%
    • Quest HUD: Unfinished quest stages should also have an icon
    • 'big' font optimization (spacebar width, draw quality, etc)
    • Current location highlighted on FTA Quick Travel maps
  • Data cleanup: Ships, Weapons, NPCs
  • Add the video driver info to the error logs
  • Savegames: Save persons defaulted (reduces the savegame size)
  • Mark savegames incompatible if they are from a newer version



  • Genocide Consignment Story can break
  • Quickload saves instead of loading
  • Savegames: Skills are not instantly applied on load
  • A lot of ship engine & further ship corrections
  • Jupiter clouds seam fixed
  • First two Med-Guards during the Waechter hacking should not spawn with rockets
  • Do not allow changing the esc key binding
  • Ship 'signal lights' never had 0% alpha
  • FTA Hub/COC Mining Station leading person is not set to passive ai
  • Crash when accepting the Marcel Wallace quest
  • Fta Hub, CoC Mining Station, GAC Solar Station: no faction in Analysis
  • When the input assignment window is open the game cannot be closed and does not react to focus loss events
  • New controllers are not detected when the input assignment window is open
  • Auxi map tutorial stage: when already in map, dialog fails to continue
  • Some respawning ship fixes (engine sound, collision, color)
  • Vasily "I wanted something else." exits the dialog
  • Tooltip Type match/mismatch is only checking the first ship turret slot
  • Fix a game init std::length_error
  • HUD Inventory: when opened and the ship is switched the tooltips are not updated
  • Player map window is not displayed/hidden in pause mode
  • After Kalypso crash: when Kalypso is attacked she loses the callisto pos target
  • Quest HUD: There is no padding if there is only one quest stage
  • Quest HUD: On finished/failed quests an empty stage is shown
  • Remaining Med-Guards from Hacking escape can kill the player during dialog (should auto pause on dialog)
  • Waechter should not burst shoot after hacking
  • Always use the Travel group max speed
  • Shown ship price in dialogs is not the actual value that is deducted
  • Hoshi sells you the "Patriot" ship instead of "Hanako"
  • Nortnex tradable while hacking
  • Pre-hacking Kalypso-/Waechter Dialog: Shiro leaves to Cad Station
  • Shiro destination is set every time "I'm waiting." is selected
  • Player ship is not save upgraded
  • Save upgrade: Chondros is still on a planet
  • Pharma Missiles: type "fixed" but rotating
  • Bobby Cliff SOS perma noti stays visible forever
  • Asteroid fields update type is wrongly based on movement (should improve performance too)
  • Wrong music playing in space fixes
  • Add a leading zero to the "Time played" stat
  • fix FTA sation nolan travel person name
  • Strip the person name for the dialog handler of all incompatible characters
  • Save upgrade "Travel Network Access" to "Travel Network NOL"
  • Guard Lopez still respawns when the Genocide quest was accepted from Zopa
  • Mission 3 escort ships do not defend each other (on pirate attacks)
  • Ship engine boost particle bug
  • Spawner created + save loaded drops have no drop_emitter set
  • Saturn Rings existed twice
  • Selection arrows z fight in map mode
  • Shiro Travel Group should only approach when the player is near
  • "ship_explosion_4" emitter is not really visible on smaller explosions
  • Check person gaia state in weapon target invalidation