- Gaia Beyond
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- Update 0.7.64 - 0.7.66
Update 0.7.64 - 0.7.66
- Basic AI surrounding area awareness
- Analysis HUD for Planets : Show Population
- Stations/Turrets now loose aggro if the target is out of weapon range
- Earth texture quality improvement (ugly fragments removed)
- Teal got teal-colored glasses!
- Support the Numpad keys for answering in dialogs
- Save the last selected quest item and ensure it is visible when opening the Quest HUD
- Add a high performance NPC ship radar
- cShader_Instance destruction can crash
- Collecting the O Dog cargo can crash
- Autopilot/Pause noti stays hidden when entering Menu
- Changed ship prices
- Stations/Turrets are pulled into out of range fights
- Stations/Turrets should check the weapon target constantly against the max defense range
- All blocking HUD windows should restore the input focus when closed
- AI ships don't visit Landables anymore
- Quickload shortcut does not work from the Game Over screen
- The menu level aspect ratio is not updated after a resolution switch
- Big Asteroids give too much XP
- Fix a rare startup base address already in use error (0xc0000018)
- Finding the nearest Asteroids/Items queries is actually selecting the furthest away
- Quickbar has the wrong pos when loading a savegame that is on a Landable