Update 0.7.44
Gaia Beyond is in on the SUMMER SALE action!







New Features:
- Music: New title theme! (by Miguel Johnson)
- Neptune moons: Triton & Nereid
- Pirate portrait
- Jerome portrait
- Added a bouncer to the CoC Bars
- More CoC traders
- FTA Ship type: small loaded


Improvements:
- Many performance improvements (especially near asteroid rings)
- Improved Mission 2 mechanics and dialog
- Thruster will now stay active once activated for the full boost duration
- Pirate bounty missions: Pirates positioned differently, Tate Tobin dialog improved
- UI: Character stats cleanup, Inventory "drop" button added, Progress bar optimization (and more)
- GAC male portrait update, facial tattoo
- Show multiple Quest descriptions on the map tooltip
- J12 polishing & animated lights
- O-Dog Fight polishing: background lightnings
- P4 + P5 Defense guns price increased and dmg reduced



Bug Fixes:
- Restore dialog when loading
- Some J12 portrait links broken
- UI fixes: Character menu portrait clipping, long savegame names unscrollable, inventory "Max Speed" clipping at 4:3 res
- Some quest markers don't disappear
- A lot of dialog corrections & polishing (Heimwehr, Kalypso, Auxi, Zopa, Ganymede Node, Waechter... + many more)
- Multiple Quest target icons visible with the Blood Testing quest
- Person names in landable list are not centered anymore
- Travel groups can be broken if leading person is in defend state while the group should be traveling
- Game is auto paused in dialogs when enemy ships are nearby but not actually attacking the player
- FTA Transporters engine positions corrected
- Assault Spammer broken sound link fixed
- Auxi Missiles: turret rotation off
- Many rocket types had no trails
- Earth Nebula edge fix
- Kalypso guard fight start can crash if a patrol ship died
- When Lopez is not available the kalypso script can crash
- Added the missing Barkeepers to the CoC Station
- Game Over is drawn behind game sprites
- Jurgen quest: Heimwehr is target but has nothing to do with the quest
- Shift in trade activates thrusters
- Exiting an auto-paused HUD releases the dialog autopause
- Bartholdy is not spawned
- Enable F10 and F11 only in dev mode
