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1.0.14 Mini Update



Hey travelers,

Welcome back to another small update! We have completed some first tasks for the planned improvements of the FTA trade missions (there will be a lot more to come!), improved some ship stats, increased the chances to find energy cells and much more! As a nice gimmick the trading cards have finally been approved and released, so have fun collecting and sharing them :)

Safe space travels!





[h3]FTA Missions[/h3]
  • Show the credits reward and distance before accepting
  • Pay at delivery instead when returning
  • Reduce the time limited reward only if the remaining time is below 50%
  • Increase your reward the more missions you have completed
  • Add a separate quest description


[h3]New Encounters[/h3]
  • Leen Kova now has a third mission: Destroy the pirate drone factory!
  • Mecha-Bot can now craft energy cells if you got the materials for them
  • Professor Paragas is now a producer of energy cells, which makes them cheaper at his shop

    The Vasquez Factory – where all the happy little pirate drones come from!


[h3]New Ship: The Invader[/h3]

...but first you got to clear those drones – ALL of them ;)


[h3]More[/h3]
  • ISA Rasta portrait (Prof Paragas)
  • The 'Friendly Neighbor' achievement can finally be unlocked!
  • Trading Cards, Badges, backgrounds and emojis are now available!






[h3]Ship Balancing[/h3]
According to some of your feedback as well as our own ideas, some ships have been improved in handling and equipment.

  • Peacekeeper:
    • reduced cargo
    • reduced view range and radar range
  • Potemkin:
    • turn_rate_accel and _max increased
    • speed_max and _accel increased
    • cargo slightly increased
    • now has 5 turret slots
    • slots rearranged
    • Shield slot overlap fixed
  • Ferox:
    • increased turn_rate_accel and _max
    • increased speed_max and _accel
    • reduced view and radar range slightly
    • increased cargo slightly
  • Guardian:
    • turn_rate_accel and _max increased
    • speed_max and _accel increased
    • cargo increased
    • radar range slightly reduced
  • Aries:
    • turn_rate_accel and _max increased
    • speed_max and _accel increased
    • cargo slightly increased
  • Javelot
    • turn_rate_accel and _max increased
    • speed_max and accel increased
    • cargo increased
    • radar range slightly increased


[h3]General[/h3]
  • "Greedy Pirates" now mainly drop gold loot
  • Barnabas now hands out the Testament a second time if asked, dialog improved
  • Funkman dialog improved
  • Improved Zopa colony dialog
  • CoC barkeeper portrait minor improvements
  • Pirate Kemler now has a better spawn position so you don't miss out on meeting him after Leen Kova's 2nd mission
  • Added some descriptions



  • Zopa "mission check" during the "colonists leaving" event has been fixed
  • Xentron Revealed: Atlas moved too slowly
  • Xentron Revealed: Waechter explosion was too extreme
  • Pgt. Decimus switches now his dialog correctly, so if you choose to shoot Dr. Nadir he will pay you out like promised now.
  • Reward at Chondros for "talked about Teal about this..." is now spawned one dialog stage later, so it doesn't spoil the outcome of the dialog
  • Ulyss Ore removed 'doubled' answer options
  • Funkman now accepts Painkiller
  • Removed leading person status of some persons that shouldn't have it
  • Removed the old, broken dialog at Neelix
  • Changed and fixed some grammar and spelling errors






Let's have a chat on Discord:



Learn more & stay tuned!