1.0.14 Mini Update

Hey travelers,
Welcome back to another small update! We have completed some first tasks for the planned improvements of the FTA trade missions (there will be a lot more to come!), improved some ship stats, increased the chances to find energy cells and much more! As a nice gimmick the trading cards have finally been approved and released, so have fun collecting and sharing them :)
Safe space travels!

[h3]FTA Missions[/h3]
- Show the credits reward and distance before accepting
- Pay at delivery instead when returning
- Reduce the time limited reward only if the remaining time is below 50%
- Increase your reward the more missions you have completed
- Add a separate quest description
[h3]New Encounters[/h3]
- Leen Kova now has a third mission: Destroy the pirate drone factory!
- Mecha-Bot can now craft energy cells if you got the materials for them
- Professor Paragas is now a producer of energy cells, which makes them cheaper at his shop
The Vasquez Factory – where all the happy little pirate drones come from!
[h3]New Ship: The Invader[/h3]

[h3]More[/h3]
- ISA Rasta portrait (Prof Paragas)
- The 'Friendly Neighbor' achievement can finally be unlocked!
- Trading Cards, Badges, backgrounds and emojis are now available!

[h3]Ship Balancing[/h3]
According to some of your feedback as well as our own ideas, some ships have been improved in handling and equipment.
- Peacekeeper:
- reduced cargo
- reduced view range and radar range
- reduced cargo
- Potemkin:
- turn_rate_accel and _max increased
- speed_max and _accel increased
- cargo slightly increased
- now has 5 turret slots
- slots rearranged
- Shield slot overlap fixed
- turn_rate_accel and _max increased
- Ferox:
- increased turn_rate_accel and _max
- increased speed_max and _accel
- reduced view and radar range slightly
- increased cargo slightly
- increased turn_rate_accel and _max
- Guardian:
- turn_rate_accel and _max increased
- speed_max and _accel increased
- cargo increased
- radar range slightly reduced
- turn_rate_accel and _max increased
- Aries:
- turn_rate_accel and _max increased
- speed_max and _accel increased
- cargo slightly increased
- turn_rate_accel and _max increased
- Javelot
- turn_rate_accel and _max increased
- speed_max and accel increased
- cargo increased
- radar range slightly increased
- turn_rate_accel and _max increased
[h3]General[/h3]
- "Greedy Pirates" now mainly drop gold loot
- Barnabas now hands out the Testament a second time if asked, dialog improved
- Funkman dialog improved
- Improved Zopa colony dialog
- CoC barkeeper portrait minor improvements
- Pirate Kemler now has a better spawn position so you don't miss out on meeting him after Leen Kova's 2nd mission
- Added some descriptions

- Zopa "mission check" during the "colonists leaving" event has been fixed
- Xentron Revealed: Atlas moved too slowly
- Xentron Revealed: Waechter explosion was too extreme
- Pgt. Decimus switches now his dialog correctly, so if you choose to shoot Dr. Nadir he will pay you out like promised now.
- Reward at Chondros for "talked about Teal about this..." is now spawned one dialog stage later, so it doesn't spoil the outcome of the dialog
- Ulyss Ore removed 'doubled' answer options
- Funkman now accepts Painkiller
- Removed leading person status of some persons that shouldn't have it
- Removed the old, broken dialog at Neelix
- Changed and fixed some grammar and spelling errors

Let's have a chat on Discord:

Learn more & stay tuned!