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1.7 Post Patches - Summer Sale ending soon

Hey space travelers,

Two weeks have passed since the 1.7 update and it's already 1.7.8! :) Thanks to your great feedback we have already fixed and improved many things - of which we want to give you a small overview here.

Special thanks to Goldberger, Floppa Priest, justcallmebob, VillainBob and UnimatrixZero for their helpful input!





[h3]Radar Sharing[/h3]
Deployed turrets now share the radar with you.

[h3]FTA Cargo Container Upgrades[/h3]
FTA banks now offer expansions for their cargo space, so if you've got the credits, you can upgrade your storage place there.

[h3]NPC Ships[/h3]
  • Turret Platforms: Show the deployed weapons when selected
  • Support for NPC ships to use the repair laser




  • Many small improvements to "A Hard Day of Work" and "Distress Call"
  • When deciding against Kalypso during "Crash Course", Kalypso should attack one of the guards first to give the player some extra time in the fight.
  • Further progress with the German translation (e.g. localized achievements)
  • Skill to reduce the scan time by 50%
  • Enkan and Enkan Pro shields have new prices
  • Added a new CoC shield called "Myr".



  • Upgrading cargo can crash
  • Loadout switch shortcut crashes if the Inventory is not open
  • A ship without persons can crash the game
  • Shield/Device level is not displayed/saved
  • Ships in follow mode should leave the station in the same direction as the follow target
  • Player owned turrets should drop cargo/equipment when not in detail mode
  • Inventory window does not refresh for a different ship that has the same ship data as the previous one
  • Turret Platforms: no interaction hints for Chat and Trade
  • A sequence during "Tale of the Lost Luggage", where Dorobu wasn't selected as the mission target as it should have been
  • Some Person_Death functions where the ship is preserved and could later cause errors
  • Confusing Teal dialog on locked Pluto locations
  • The calculated range of some weapons is too high
  • The calculated DPS of Alien Pulse Laser and other weapons is too high
  • Don't transfer cargo back in Lt_Devi_Dialog_Handler_Follower() as trades_freely is now kept anyway
  • Transferred turret cargo/equipment/ship data weight free space is not checked during pickup
  • Pirate faction underscores still shown on locations
  • The defend_nearby_ship link should not be temporarily lost when arriving late to an already landed ship
  • "Escape Plan" skill level requirement is not updated
  • Lt_Devi_Dialog_Handler_Follower() script crash
  • Character selection screen: Seams on portrait background frames
  • Savegame upgrade for "The Tyrant"
  • Wrong Aluminium amount is removed from the player's inventory during "Building a Bubble"
  • Ben's Bubble wrong stats on first upgrade level
  • Kudo Prime wrong faction assignment
  • Pharma Missiles and Jolly-Rockets have double turn rate acceleration values
  • A small cargo memory leak
  • Typing P into the map marker input field triggers pause
  • Not all main menu buttons have a click sound
  • Cooldown HUD: Animation flicker when invisible and recreated


For more information, read the original 1.7 patch note:
https://store.steampowered.com/news/app/788630/view/3337744192489192022






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Learn more & stay tuned!