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Try To Fall Asleep News

Bad news, but it might be worth it...

Hi everyone,

Unfortunately, due to some troubles, we'll have to delay the early access version of the game.

It might be worth it in the long run, so stay tuned.

Basil

The new DEMO is now live!

Hi everyone!

We've prepared a cool new demo of our game right in time for Halloween! Compared to the old demo, this one is more polished with a new upgraded dream sequence that holds a few new surprises as well as a lot of improvements in graphics, performance and overall design of the level. This demo is much closer to what the final game might look like once it's complete. The Early Access version is arriving in November with double the content with a bit harder challenge of falling asleep.

As always, feel free to share your feedback and suggestions! We'd love to hear what do you think :))

Enjoy the free demo!

~Basil

Almost there...

Hey everyone,

A new FREE DEMO is coming in October 30th! Improved falling asleep sequence, rebuilt dream level, new surprises and much more!

The Early Access version is coming in November. It'll be two times bigger than the free demo and it'll also continue the story, after the free demo.

As always, be sure to post your feedback in the comments. Your support is the main thing that'll help us to build a better game!



~Basil

Early Access version coming soon!

Sup everyone!

It's been a while, but we've got an update for you!

We've been hard at work by taking in your feedback and implementing it in the game. Along with it, we've also progressed to the next levels!

Here's a sneak peak of the improved lab...


And a little peak at the next level ;)


We are happy to announce that the Early Access version is in a playable state and from now on we'll polish it till it's ready for a release! If all goes well, it might get released in about a month, but don't hold your breath. ;)

Enjoy a little teaser!

https://youtu.be/4sRj8-DHYcM

Future Road map of "Try To Fall Asleep"

Hey players!

Today we've got some announcements for the future of the game as well as a few updates regarding the 0.5 update.

So first of all, all 2-4 of us want to say a huge thanks to everyone who played the beta, made videos and gave us a lot of incredible feedback. Honestly, we weren't expecting such a huge and positive response. You all are amazing and the feedback we received will be an incredible tool for make a great game. Thank you!

Alright, let's get down to the business. What's happening with the game, what's the progress, how long is it till the full game! So as you may know, in the making of the newest update we lost all the bug fixes and improvements that we did after launching beta, meaning that we're back at 0.1 again(thank god we had backups!). Currently, everything is running fine and we've managed to re-apply some of the bug fixes that we did in the updates. Here's the thing - at some point we'd like to launch an early access version of the game so that we could use the earnings to buy assets(models, sounds, textures, etc.) and potentially hire voice actors to record some lines for the dream sequences. Since the original plan was to work on the early access shortly after launching the beta, we decided to stick to that plan. So in short, 0.5 will not be released as a beta, but it will come as a true free demo along side the early access version, which will have more content. This will give us a chance to progress faster in the development and apply a lot of new features, like better performance and a rebuilt 1st dream sequence laboratory and nightmare maze.

The full game? Well, honestly it's really hard to predict, but if all goes well, it should come out later this year. :P

Once again, thank you for everything! We can't wait to continue the development of the game and release more content. ;)

Basil