Paunch was my first game, it is rough and not pretty, but it is honest and free. You meet your opponent in person, without servers and analysts, only your pc and his. I didn’t dare touch that archaism, even though the MMO upgrade was ready.
So I’m preparing to release another project offering a new level of physical interaction.
Empty Boulder Update: Challenges and Achievements
Bob's life was unpredictable, but blissful. What he found in the arena was a revelation.
White Boulder
A 13th empty boulder has appeared in the arena. This white container is not like the rest: it contains no life, and a hit with it ends the character’s lifecycle.
Daily challenges
To make the season go by faster and discover the possibilities of the game, complete daily challenges. Each challenge contains a counter for the required value and a limit that cannot be exceeded. Every day you can earn a reward for a single challenge; if you don’t like it or it proves too challenging you can replace it up to two times.
Final screen
HITS - points from hit KNOCKOUTS - points from hand-to-hand attack COUNTERBLOWS - extra points from similar reply attack SCORING BEGUN - extra 2 points for first hit/knockout
Leaderboard
In the PROGRESS tab, you will see a leaderboard. Currently in test mode, ranking and requirements will be announced later.
Achievements
The game now has 15 achievements.
Quarter million and "no contest"
Less than month we reached 250000 lifetime unique players, many boulders destroyed. And this is just beginning.
no contest Connecting players from different regions is difficult to predict network latency. But you can quickly finish combat without decision. If you see red ping (600+), use "Back" button (Escape by default). No more pain.
future Challenges, statistics, achievements, and more at the beginning of 2020.