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Fixes and Accessibility Part 2

We are adding a new UI at the bottom of the screen to help people interact with everything.



Gameplay
- Added new UI for players that show any action that can be made.


Fixes
- Fixed camera getting stuck in some places.

Rockets and Accessibility Part 1

We added 3 rocket launcher variations and made a lot of changes to the gameplay. All vehicles with cards now only use Red Cards, swords now don't use ammo and modules now don't cause fire damage forever.
[h3]Rocket Launcher - Reload for 3 seconds after shoot 4 Rockets[/h3]


[h3]Rocket Charger - Charge up to 4 Rockets to shoot all at same time.[/h3]


[h3]Missile Launcher - Shoot 1 big Rocket but has only 4 ammo, Legendary.[/h3]


[h2]Patch Notes
[/h2]
Gameplay
- Changed all vehicle with Cards to use only Red Cards.
- Added 3 new weapon: Rocket Launcher, Rocket Charger and Missile Launcher.
- Changed all melee weapons to not use ammo.
- Add new enemy vehicle camera.
- Standard Ship now only have 2 cards.
- Module now don't cause fire damage forever, only 5 times.
- Shop now don't repeat upgrades.

Fixes
- Attempt to fix bug with camera goin first person.

Patch Notes 06/02

Gameplay
- All Space ship vehicles will now use only use the red card
- New weapon: Rocket launcher with three variations.
- Melee weapons will no longer require ammo.
- Enemy ship camera cinematic reintroduced.
- Standard Ship now only spawn 2 cards.
- We limited the damage caused by destroyed modules on the ships.

Fixes
- Attempt to fix bug causing the player camera going first person.

Hot fix

We temporary disabled the camera animation when a enemy encounter happens. This will prevents players getting stuck in the camera animation.

Who's Gaming Now?! Going live 5/19 at 8 PM PDT Livestream



New ship, no captain, who dis? Going live 5/19 at 8 PM PDT on https://twitch.tv/whosgamingnow with
@9headsGames newest game and chat about it with the devs! Win a key if you're lucky, matey!