1. Rise: The Vieneo Province
  2. News
  3. Several bug fixes and improvements!

Several bug fixes and improvements!

  • Simplified frequency/rate selection on sound effects
  • New samples for cockpit ambience, main thrust, bypass growl
  • Fix for flap/gear/windshield/spoiler aerodynamic noise
  • Louder missle launch effect
  • Slowed down Steerhead engine sound effect
  • Centralized "GetNormalizedPrecip" method for standardized preciptation scalar
  • Dynamic loading of dock, holiday, and station ID sounds
  • New LOFI radio station and graphic
  • Fix for VMU timing and closed captioning
  • Employed AI to improve shockwave speed and volume calculations
  • Vehicles now fade into cloud tops in addition to the bottoms
  • Added REIL to all colony airfields