1. Rise: The Vieneo Province
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  3. Colony Management Updates

Colony Management Updates

We recently upgraded the player portal to OpenLayers 6 and added a feature that creates territories where multiple user colonies exist.

For example, Alphaville (to the east of the capital city Deois) has many farms, mines, townships, and an airfield. That territory is now considered Alphaville proper and the influence/size of the territory is based on the population.

Colonies that are within the same territory (partitioned by owner) enjoy the added benefit of shared/pooled resources. That means the old adjacent colony transfers system is gone! No more worrying about the mine right next to a farm starving to death! And now if someone lands at any of your colonies in the territory they will have access to load/unload/buy/sell commodities from the collective pool.

Soon you will also be able to change the buy/sell pricing, minimum (reserve) and maximum quantities for each commodity at the territory level through the portal.

We feel these changes enhance the gameplay by minimizing micromanagement needed for colonies so you can concentrate on flying!