1. Rise: The Vieneo Province
  2. News
  3. Custom Key and Controller Bindings

Custom Key and Controller Bindings

By popular request you can now re-map keys to different functions and assign functions to buttons on your game controller!



For right now the key bindings map (F1 by default) show the default bindings but a future project will to be creating dynamically generated key bindings maps based on your settings!

[previewyoutube][/previewyoutube]

Other stuff included in this build:
  • Fixed an instrument display issue in the T-27 Mammoth
  • Fixed doppler effects panning
  • Fixed a bug where weather would reset moving from one vehicle to another
  • Fixed a bug where Discord Rich Presence knew nothing about YSP
  • Pitch trim reset now sets to calculated target by weight instead of "0"
  • Fixed scale of biometer animation
  • Lost Vertical Target method now logs a reason for losing targets vertically
  • Fixed issues with DirectX GUI dropdown font scaling calculations
  • Fixed issues with requesting character voice from server before dropdown was populated
  • Fixed bug which would crash the client during Immigration Form while selecting voices
  • Fixed an issue where you could take damage by flipping the vehicle back over after an accident
  • Fixed price of installing Marson Matting based on shorter colony airfields
  • Added information to Discord #flight-information about why flights cancel
  • Fixed a bug where passenger counts were being doubled in news reports