Custom Key and Controller Bindings
By popular request you can now re-map keys to different functions and assign functions to buttons on your game controller!

For right now the key bindings map (F1 by default) show the default bindings but a future project will to be creating dynamically generated key bindings maps based on your settings!
[previewyoutube][/previewyoutube]
Other stuff included in this build:

For right now the key bindings map (F1 by default) show the default bindings but a future project will to be creating dynamically generated key bindings maps based on your settings!
[previewyoutube][/previewyoutube]
Other stuff included in this build:
- Fixed an instrument display issue in the T-27 Mammoth
- Fixed doppler effects panning
- Fixed a bug where weather would reset moving from one vehicle to another
- Fixed a bug where Discord Rich Presence knew nothing about YSP
- Pitch trim reset now sets to calculated target by weight instead of "0"
- Fixed scale of biometer animation
- Lost Vertical Target method now logs a reason for losing targets vertically
- Fixed issues with DirectX GUI dropdown font scaling calculations
- Fixed issues with requesting character voice from server before dropdown was populated
- Fixed bug which would crash the client during Immigration Form while selecting voices
- Fixed an issue where you could take damage by flipping the vehicle back over after an accident
- Fixed price of installing Marson Matting based on shorter colony airfields
- Added information to Discord #flight-information about why flights cancel
- Fixed a bug where passenger counts were being doubled in news reports