Patch 0.5.3 Released!

This weekend we're introducing the first content patch for the Closed Beta! We also worked on bugfixes and quality of life improvements. See the full patch notes below.
Weapons changes:
- Added Horizon weapons pack containing 3 weapons: HR-A (Assault rifle), HR-M (Light machine gun) and HORIZON-1 (Sniper rifle).
- Renamed Stellar pack weapons. New names are: SI-AR (Assault rifle), SI-MG (Light machine gun) and STELLARIS (Sniper rifle). Attached sight type is now mentioned clearly alongside with the weapon name.
- Improved recoils for all weapons.
- Reduced damage of STELLARIS (ex. STELLAR-S) by 17,5%.
- Increased fire rate of STELLARIS (ex. STELLAR-S) by 50%.
- Added missing reload and out-of-ammo sounds.
- Added missing magazine animations on Stellar weapons pack.
- Added missing sprint and reload animations on the energy bow.
- Bow now uses the same reloading mechanics as other weapons.
Other changes:
- Improved appearance and increased amplitude of leaning.
- Reload now triggers automatically when player picks up a new weapon.
- Adjusted weapons fire attenuations.
- Improved third person animations appearance.
- Improved sights appearance by darkening inner surface.
- Improved 2x, 4x and 8x sights appearance when aiming.
- Allowed game window minimization.
Graphics improvements:
- Enabled textures resolution downscaling on low and medium settings.
- Enabled volumetric fog on low and medium settings.
- Increased shadows quality on low and medium settings.
- Increased light function quality on low settings.
- Increased quality of screen space reflections on low settings.
- Matched view distance multiplier on all settings.
- Disabled motion blur.
Bugfixes:
- Lobby counter will now display proper number when only one player is searching for a match instead of showing “0 robots in queue”.
Known issues:
- Missing possibility to loot dead enemies.
- Missing noticeable hit indicator.
- Dead body collision can block other players movement.
- Windows have collisions.