Patch 0.6.0 Released!

Waiting lobby:
- Players now can instantly drop into a match’s waiting lobby after they search. The match will start after the waiting timer expired or enough players joined, whatever comes first.
Energy bow:
- Speed and damage of the bow arrow now differs depending on pulling power.
- Reduced maximum energy accumulation time per shot to 1.5 s. In order to perform a shot you need to accumulate at least 25% of required energy.
- Added energy trail and impact particles.
- Improved bow appearance and animations.
Balance changes:
- Players will now start having 3 health cores and 3 energy cores.
- Core usage duration reduced from 5 to 2 seconds.
Other changes:
- Added hit indicator.
- Added radius to lootable items trace.
- Added resolution scale setting. It can be used to achieve better performance on low-end hardware.
- Reduced default graphic quality settings.
- Added client version check when connecting to the server.
- Added notification message after disconnecting from the server.
Bug fixes:
- Fixed missing robot’s head in third person perspective.
- Fixed issue when some buildings were not enterable because of closed corridors.
- Fixed bug when camera can appear on the ground in the beginning of a match.