1. Natural Locomotion
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  3. Added Minecraft (Vivecraft), The Forest, In Death, Arizona Sunshine (WMR), improved FO4VR on Rift, Dead Effect 2, and other changes

Added Minecraft (Vivecraft), The Forest, In Death, Arizona Sunshine (WMR), improved FO4VR on Rift, Dead Effect 2, and other changes

List of changes:
  • Profiles for The Forest VR beta hotfix 2.
  • Profiles for Vivecraft 1.12.x (not tested with previous versions). It doesn't run automatically yet.
  • Profile for In Death (for Vive and WMR).
  • Profile for Arizona Sunshine for WMR (already available for others).
  • Improvements to Fallout 4 VR on Rift after the beta went stable.
  • Improved Dead Effect 2 profiles by adding smoothing compensation.
  • Fixed Dead Effect 2 issues with VIve.
  • Added joystick walk, jump with a specific trackpad click direction, smoothing compensation, among other details for The Forest.
  • Enlarged sliders of "describe original locomotion".
  • If SteamVR was expecting an app, it will wait 60 seconds since startup before opening a game (workaround, this will be properly fixed).
  • Many internal changes in preparation to add walk in place.

We're working hard to bring Walk In Place and more movement alternatives to Natural Locomotion, and many more features and profiles. If you want to help speed up development, please tell your friends about Natural Locomotion!

Shout-out to /r/Vive for their support!

As always, report any issues, suggestions or requests in the community forum.